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[Spoilers] Possession in book #7
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<blockquote data-quote="hirou" data-source="post: 7527261" data-attributes="member: 6776023"><p>Honestly, I fail to see any suitable "bad guys to kill", which may interest PCs from the stat point and do not come with significant complications. Glancing through adventures 7-9:</p><ul> <li data-xf-list-type="ul">frost giants (Str 24, low Dex-Con) - problematic from the public viepoint, snow giant in RHC, hard to conceal</li> <li data-xf-list-type="ul">Catarina Romana (Dex 19, not much) - actually may be interesting from story perspective, and gives Romana's spirit in adv 9 additional motivation</li> <li data-xf-list-type="ul">Aulus Atticus (Str 20 Con 20) - gets the party in "exorcise on sight" Clergy list, no "ifs" or "buts".</li> <li data-xf-list-type="ul">Betronga (Str 23 Dex 20 Con 17, innate regeneration) - possibly most OP candidate, but gives a lot of ways to affect character via lycantropy curse ("sorry, I just rolled 1, I get to control your PC this turn"). Also opens a way for some direct divine intervention from Hewanharinmau if you like that.</li> <li data-xf-list-type="ul">Andrei von Recklinghausen - another OP variant, but undoubtedly evil. I think at least part of his Str 40 in stat block is caused by Nicodemus</li> <li data-xf-list-type="ul">only Borebog and Copperhat seem to serve as suitable "evil guys" from adventure 9. Honestly I'd say their body dissolve into foul-smelling water and shatters into dozens of spiders upon death, respectively, they seem too "fairy" to exist on Material Plane anyway</li> </ul><p></p><p>I wonder how justified are your worries from this thread and the one before. Please post at least some initial impressions once you actually start the campaign. My own party included 2 players with a tendency to seek rule-breaking combinations. One of them eventually left the game due to unrelated circumstances, I still have the other (eladrin artificer with passive perception/insight 42 via Sorcerous Vision feat) playing, and so far the campaign held on quite nicely.</p></blockquote><p></p>
[QUOTE="hirou, post: 7527261, member: 6776023"] Honestly, I fail to see any suitable "bad guys to kill", which may interest PCs from the stat point and do not come with significant complications. Glancing through adventures 7-9: [LIST] [*]frost giants (Str 24, low Dex-Con) - problematic from the public viepoint, snow giant in RHC, hard to conceal [*]Catarina Romana (Dex 19, not much) - actually may be interesting from story perspective, and gives Romana's spirit in adv 9 additional motivation [*]Aulus Atticus (Str 20 Con 20) - gets the party in "exorcise on sight" Clergy list, no "ifs" or "buts". [*]Betronga (Str 23 Dex 20 Con 17, innate regeneration) - possibly most OP candidate, but gives a lot of ways to affect character via lycantropy curse ("sorry, I just rolled 1, I get to control your PC this turn"). Also opens a way for some direct divine intervention from Hewanharinmau if you like that. [*]Andrei von Recklinghausen - another OP variant, but undoubtedly evil. I think at least part of his Str 40 in stat block is caused by Nicodemus [*]only Borebog and Copperhat seem to serve as suitable "evil guys" from adventure 9. Honestly I'd say their body dissolve into foul-smelling water and shatters into dozens of spiders upon death, respectively, they seem too "fairy" to exist on Material Plane anyway [/LIST] I wonder how justified are your worries from this thread and the one before. Please post at least some initial impressions once you actually start the campaign. My own party included 2 players with a tendency to seek rule-breaking combinations. One of them eventually left the game due to unrelated circumstances, I still have the other (eladrin artificer with passive perception/insight 42 via Sorcerous Vision feat) playing, and so far the campaign held on quite nicely. [/QUOTE]
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[Spoilers] Possession in book #7
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