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[Spoilers] Princes of the Apocalypse Session #2 Report
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<blockquote data-quote="Hereticus" data-source="post: 6609805" data-attributes="member: 83093"><p>I'm concerned that even the easiest of the four haunted keeps is a bit much for my seven third level characters. They did some pre-adventuring in some of the first and second level scenarios, which were tailored to their backgrounds and beefed up a bit. I thought that I would do earth first, but I think I will do air instead. The knights there will be under attack from multiple manticores in the air, and a tribe of gnolls on the ground. That should soften things up a bit for the characters, who will join them at first. I may even add enough manticores to drive everyone out of the spire, so they have to flee to the earth monastery.</p><p></p><p></p><p></p><p>I did divert the group north toward the Spire, by having them witness a pair of griffons chase down two sky knights. They took their mount to eat, and let the knights fall to the ground. One knight was saved, the other was eaten by ankhegs. They still have a day of travel though the grasslands south of the hills, which is infested by ankhegs. They befriended the reclusive "Knight from Waterdeep", and will look positively on the rest of them as they are fighting off manticores and gnolls.</p><p></p><p>They bought a team of two wagons with three guards and ten mules to walk around as sacrificial bait. After a half day of travel and a night of rest they lost half their mules and one of the guards. They killed eight ankhegs, but the most was three at a time. As they awoke they are being circled by two hungry griffons, and don't know about the ankheg hive they will encounter. A queen will be twice the size and HD, and there will be six others.</p><p></p><p>After they make it to the Spire, they will probably participate in the battle against the manticores. I intend to have six manticores land on the roof of the tower, and a dozen gnoll archers on the ground outside the keep. It will be a good battle, it will test them.</p></blockquote><p></p>
[QUOTE="Hereticus, post: 6609805, member: 83093"] I'm concerned that even the easiest of the four haunted keeps is a bit much for my seven third level characters. They did some pre-adventuring in some of the first and second level scenarios, which were tailored to their backgrounds and beefed up a bit. I thought that I would do earth first, but I think I will do air instead. The knights there will be under attack from multiple manticores in the air, and a tribe of gnolls on the ground. That should soften things up a bit for the characters, who will join them at first. I may even add enough manticores to drive everyone out of the spire, so they have to flee to the earth monastery. I did divert the group north toward the Spire, by having them witness a pair of griffons chase down two sky knights. They took their mount to eat, and let the knights fall to the ground. One knight was saved, the other was eaten by ankhegs. They still have a day of travel though the grasslands south of the hills, which is infested by ankhegs. They befriended the reclusive "Knight from Waterdeep", and will look positively on the rest of them as they are fighting off manticores and gnolls. They bought a team of two wagons with three guards and ten mules to walk around as sacrificial bait. After a half day of travel and a night of rest they lost half their mules and one of the guards. They killed eight ankhegs, but the most was three at a time. As they awoke they are being circled by two hungry griffons, and don't know about the ankheg hive they will encounter. A queen will be twice the size and HD, and there will be six others. After they make it to the Spire, they will probably participate in the battle against the manticores. I intend to have six manticores land on the roof of the tower, and a dozen gnoll archers on the ground outside the keep. It will be a good battle, it will test them. [/QUOTE]
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[Spoilers] Princes of the Apocalypse Session #2 Report
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