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[Spoilers] Shadowrun - Dawn of the Artifacts - Dusk and Midnight (books 1 & 2) - Story Issues and Fixes
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<blockquote data-quote="Derren" data-source="post: 6124891" data-attributes="member: 2518"><p>I haven't played those modules (although I know from later publications that they are quite high powered and several of the most powerful beings in Shadowrun are involved) but from your description I have to agree with gdonwallace somewhat.</p><p>There might be some problems with the modules or not, but the inexperience of your GM and the other player does seem to play a large factor.</p><p>I really do suggest to play your own adventures at first to build up familarity with the rules and especially the setting. There are dozens of jokes about D&D player playing Shadowrun in the community and deep down there is some tiny truth about them. Shadowrun playes very differently than D&D, not only mechanically.</p><p></p><p>Edit: I just checked and the artifact series specifically tells you that it is not designed for novice players. So unless the GM has tweaked it you are likely playing, to use D&D terms, a 10th level adventure with 1st level characters. As for the first Deus Ex Machina, it seems you get it the wrong way. If it really is scripted like this in the adventure then likely to give you a hint at who you are dealing with (I have a pretty good guess. Female elf, right?) and make you start asking questions and do legwork instead of just brushing it away with "we are going after artifacts, weird stuff is going to happen from time to time". In my experience the need to gather information on your own is something many D&D players struggle with when playing Shadowrun.</p></blockquote><p></p>
[QUOTE="Derren, post: 6124891, member: 2518"] I haven't played those modules (although I know from later publications that they are quite high powered and several of the most powerful beings in Shadowrun are involved) but from your description I have to agree with gdonwallace somewhat. There might be some problems with the modules or not, but the inexperience of your GM and the other player does seem to play a large factor. I really do suggest to play your own adventures at first to build up familarity with the rules and especially the setting. There are dozens of jokes about D&D player playing Shadowrun in the community and deep down there is some tiny truth about them. Shadowrun playes very differently than D&D, not only mechanically. Edit: I just checked and the artifact series specifically tells you that it is not designed for novice players. So unless the GM has tweaked it you are likely playing, to use D&D terms, a 10th level adventure with 1st level characters. As for the first Deus Ex Machina, it seems you get it the wrong way. If it really is scripted like this in the adventure then likely to give you a hint at who you are dealing with (I have a pretty good guess. Female elf, right?) and make you start asking questions and do legwork instead of just brushing it away with "we are going after artifacts, weird stuff is going to happen from time to time". In my experience the need to gather information on your own is something many D&D players struggle with when playing Shadowrun. [/QUOTE]
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[Spoilers] Shadowrun - Dawn of the Artifacts - Dusk and Midnight (books 1 & 2) - Story Issues and Fixes
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