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[spoilers] Tweaking the KotS plot
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<blockquote data-quote="AntiStateQuixote" data-source="post: 4248419" data-attributes="member: 30770"><p>Nice work, Wolfwood! Consider much of it yoinked!</p><p></p><p>My take: the "mentor dude" is not a mentor nor is he an explorer. He is the representative of a local warlord/king who is looking to expand his territory. He was sent to Winterhaven (called Ford in my world) to scope out the situation and check to see if the keep can be a useful place for a garrison.</p><p></p><p>The PCs were hired to track down the envoy and check out the keep when the envoy was over a month late in returning to the king.</p><p></p><p>We played last Saturday and the PCs went to the "burial site" on their first trek from town. So, I did both ambush encounters and the Burial Site encounter. They toyed with hitting the kobold lair before the burial site, but changed plans when they saw over a dozen ready kobolds in front of the place.</p><p></p><p>Likely they will head to the kobold lair next. They have bought in to helping the town eradicate the kobold problem. I'll have to figure a way to work in the new details you introduce.</p></blockquote><p></p>
[QUOTE="AntiStateQuixote, post: 4248419, member: 30770"] Nice work, Wolfwood! Consider much of it yoinked! My take: the "mentor dude" is not a mentor nor is he an explorer. He is the representative of a local warlord/king who is looking to expand his territory. He was sent to Winterhaven (called Ford in my world) to scope out the situation and check to see if the keep can be a useful place for a garrison. The PCs were hired to track down the envoy and check out the keep when the envoy was over a month late in returning to the king. We played last Saturday and the PCs went to the "burial site" on their first trek from town. So, I did both ambush encounters and the Burial Site encounter. They toyed with hitting the kobold lair before the burial site, but changed plans when they saw over a dozen ready kobolds in front of the place. Likely they will head to the kobold lair next. They have bought in to helping the town eradicate the kobold problem. I'll have to figure a way to work in the new details you introduce. [/QUOTE]
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[spoilers] Tweaking the KotS plot
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