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**SPOLIER** -Blinded by Utreshimon-Looking for some answers please
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<blockquote data-quote="Samnell" data-source="post: 376759" data-attributes="member: 130"><p>Back, rebel player, back! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Since everybody agrees with my rules call on the hover (though I'm considering a possible houserule for it in later combats, blind and no save is pretty tough) I'll just explain the Listen DC.</p><p></p><p>The PCs were trying to locate the dragon to attack it, so they needed the exact five foot square. The dragon can't move silently while flying (cause it's generating a great big freakin' windstorm) and it's in combat too. So I set the base DC at 0.</p><p></p><p>Then I went to my DMG and checked up on finding invisible creatures. There I learned (DMG p 78) that it's practically impossible to pinpoint an invisible creature, either with spot or listen, this way. One must beat the DC by 20 to do so. So our DC to pinpoint Big U is 0 + 20 = 20.</p><p></p><p>Beyond this we get into distance modifiers. I didn't think to include a mod for the winds throwing sound all over the place.</p><p></p><p>I'm sure the listen vs. invisibility rules are in the SRD somewhere, but I don't have the link on hand.</p><p></p><p>Tanglefoot bags are a good idea, Dr. Rictus. Nobody in the party has any that I know of, though. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Samnell, post: 376759, member: 130"] Back, rebel player, back! :) Since everybody agrees with my rules call on the hover (though I'm considering a possible houserule for it in later combats, blind and no save is pretty tough) I'll just explain the Listen DC. The PCs were trying to locate the dragon to attack it, so they needed the exact five foot square. The dragon can't move silently while flying (cause it's generating a great big freakin' windstorm) and it's in combat too. So I set the base DC at 0. Then I went to my DMG and checked up on finding invisible creatures. There I learned (DMG p 78) that it's practically impossible to pinpoint an invisible creature, either with spot or listen, this way. One must beat the DC by 20 to do so. So our DC to pinpoint Big U is 0 + 20 = 20. Beyond this we get into distance modifiers. I didn't think to include a mod for the winds throwing sound all over the place. I'm sure the listen vs. invisibility rules are in the SRD somewhere, but I don't have the link on hand. Tanglefoot bags are a good idea, Dr. Rictus. Nobody in the party has any that I know of, though. :) [/QUOTE]
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