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*Pathfinder & Starfinder
Spontaneous Metamagic Variant
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<blockquote data-quote="Technik4" data-source="post: 1779038" data-attributes="member: 7211"><p>Which metamagic feats are particularly weak exactly? I mean, I agree that metamagic is weak<strong>er</strong> for preparation casters in general, but then I feel that *should* be true. However, I do not think that metamagic feats are weak in general (however my evaluation mostly includes the phb 3.5 feats).</p><p></p><p>My favorites are: Silent, Still, Empower, Maximize. I have seen Extended, Widened, Persistent, Elemental Substitution, and a couple others used to good effect (ie- roughly a feat's worth of power, equivalent to a rogue using his dodge, weapon finesse, and skill focus (use magic device) or a fighter using power attack, weapon focus, and weapon specialization feats).</p><p></p><p>I feel a good way to preserve metamagic would be to add a clause that does not raise the spell level (for preparation casters) and does not make the metamagic take longer (for spontaneous casters). I would allow them to use metamagic in this improved way if they took a feat, say Improved Metamagic that looked like this:</p><p></p><p><strong>Improved Metamagic</strong> [General]</p><p>You have learned to use metamagic more efficiently.</p><p>Prerequisite: Caster Level 5+, one metamagic feat</p><p>Benefit: For preparation-based casters (Clerics, Druids, Wizards, etc) you may prepare some spells with metamagic feats without raising the spell level. For a number of points equal to your spellcasting attribute's bonus (Wisdom for Clerics and Druids, Intelligence for Wizards) you may apply metamagic feats without raising the level. The restriction is that you may only use 1 point towards your highest spell level, 2 points towards your next highest level, and so on. </p><p></p><p>For instance, a 6th level wizard with the Silent Spell, Empower Spell, and Maximize Spell Feats and an 18 intelligence may prepare a Silent <em>Fireball</em> as a 3rd level spell, an empowered <em>Melf's Acid Arrow</em> as a second level spell, and a Silent <em>Magic Missile</em> as a first level spell. Alternately he could prepare a Silent <em>Invisibility</em> and a Maximized <em>Magic Missile</em>. He can still use the feats in the normal manner, preparing an Empowered <em>Magic Missile</em> as a third level spell.</p><p></p><p>For Spontaneous casters you may add metamagic feats without increasing the casting time using the same scale. </p><p></p><p>A 6th level sorcerer with the same feats and an 18 charisma could cast a Silent <em>Fireball</em>, an Empowered <em>Melf's Acid Arrow</em>, or a Maximized <em>Magic Missile</em> as a standard action (instead of a full-round action). Alternately if the sorcerer knew the Still Spell Feat she could cast a Still and Silent <em>Alter Self</em> twice (as standard actions).</p><p></p><p>Normal: Using metamagic feats increases the spell-level for preperation based casters and increases the casting time for spontaneous casters.</p><p></p><p>It raises my hackles whenever preperation-based casters (especially Wizards) get to use metamagic spontaneously. Personally I think having a more useful spell-casting attribute, bonus feats, and always getting their spells a level earlier than sorcerers would be enough that sorcerers (and other spontaneous casters) can keep their ...spontaneity.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 1779038, member: 7211"] Which metamagic feats are particularly weak exactly? I mean, I agree that metamagic is weak[b]er[/b] for preparation casters in general, but then I feel that *should* be true. However, I do not think that metamagic feats are weak in general (however my evaluation mostly includes the phb 3.5 feats). My favorites are: Silent, Still, Empower, Maximize. I have seen Extended, Widened, Persistent, Elemental Substitution, and a couple others used to good effect (ie- roughly a feat's worth of power, equivalent to a rogue using his dodge, weapon finesse, and skill focus (use magic device) or a fighter using power attack, weapon focus, and weapon specialization feats). I feel a good way to preserve metamagic would be to add a clause that does not raise the spell level (for preparation casters) and does not make the metamagic take longer (for spontaneous casters). I would allow them to use metamagic in this improved way if they took a feat, say Improved Metamagic that looked like this: [b]Improved Metamagic[/b] [General] You have learned to use metamagic more efficiently. Prerequisite: Caster Level 5+, one metamagic feat Benefit: For preparation-based casters (Clerics, Druids, Wizards, etc) you may prepare some spells with metamagic feats without raising the spell level. For a number of points equal to your spellcasting attribute's bonus (Wisdom for Clerics and Druids, Intelligence for Wizards) you may apply metamagic feats without raising the level. The restriction is that you may only use 1 point towards your highest spell level, 2 points towards your next highest level, and so on. For instance, a 6th level wizard with the Silent Spell, Empower Spell, and Maximize Spell Feats and an 18 intelligence may prepare a Silent [i]Fireball[/i] as a 3rd level spell, an empowered [i]Melf's Acid Arrow[/i] as a second level spell, and a Silent [i]Magic Missile[/i] as a first level spell. Alternately he could prepare a Silent [i]Invisibility[/i] and a Maximized [i]Magic Missile[/i]. He can still use the feats in the normal manner, preparing an Empowered [i]Magic Missile[/i] as a third level spell. For Spontaneous casters you may add metamagic feats without increasing the casting time using the same scale. A 6th level sorcerer with the same feats and an 18 charisma could cast a Silent [i]Fireball[/i], an Empowered [i]Melf's Acid Arrow[/i], or a Maximized [i]Magic Missile[/i] as a standard action (instead of a full-round action). Alternately if the sorcerer knew the Still Spell Feat she could cast a Still and Silent [i]Alter Self[/i] twice (as standard actions). Normal: Using metamagic feats increases the spell-level for preperation based casters and increases the casting time for spontaneous casters. It raises my hackles whenever preperation-based casters (especially Wizards) get to use metamagic spontaneously. Personally I think having a more useful spell-casting attribute, bonus feats, and always getting their spells a level earlier than sorcerers would be enough that sorcerers (and other spontaneous casters) can keep their ...spontaneity. Technik [/QUOTE]
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