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Spontaneous Metamagic Variant
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<blockquote data-quote="Li Shenron" data-source="post: 1779440" data-attributes="member: 1465"><p>Uff... I'd love to discuss this topic better, but this week I cannot concentrate on even what I'm saying, I always get distracted by this thing getting in the way called "work" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p></p><p></p><p>This is actually an important point of the discusssion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Long ago when talking about AD&D with friends, I imagined that a class called Mage or Wizard should be different from other spellcasters because of some ability of improving spells more or less like metamagic was going to do in 3ed. Then I got used to it being more typical of Sorcerers and now it feels just right to me fluff-wise ( <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> ?) that sorcerers are those who learn a few spells and keep training with them again and again, becoming more versatile in minor changes. But if you would like mm to be more for wizards, that's ok of course <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>I'll try to disregard my mental image then, I think it'll be more fair <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I think sorcerers would still get a huge benefit from not having to increase the slot level. I think being able to cast 2-3 quickened spells or 4-5 empowered spells per day without the slot cost is worth more than a feat, but well it could be a top-of-the-range feat...</p><p></p><p>But preparation casters also get around their #1 limitation with metamagic, and that's what doesn't please me much. Getting to apply mm spontaneously AND without slot increase is too much IMHO, that's why I suggested to keep it to 1/day at most.</p><p></p><p>I don't mind the general fact that wizards would get more from the feat compared to sorcerers, that happens all the time for many other feat (and for that reason I wouldn't have minded if you hadn't given more daily uses to sorcerers). I mind the fact that the benefit from a single metamagic feat is huge itself.</p><p></p><p>Ok, without your variant the benefit is just fine for sorcerer but definitely quite low for wizards, so it's a good point to try improving it. Only that it seems difficult to remove the preparation limit without also removing the slot increase, but both are too much IMO.</p><p></p><p>It's also a matter of balance between wizard and sorcerer of course... metamagic ease has a role in making the sorcerer more effective and weights on the comparison with the wizard's advantages.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1779440, member: 1465"] Uff... I'd love to discuss this topic better, but this week I cannot concentrate on even what I'm saying, I always get distracted by this thing getting in the way called "work" :confused: This is actually an important point of the discusssion :) Long ago when talking about AD&D with friends, I imagined that a class called Mage or Wizard should be different from other spellcasters because of some ability of improving spells more or less like metamagic was going to do in 3ed. Then I got used to it being more typical of Sorcerers and now it feels just right to me fluff-wise ( :uhoh: ?) that sorcerers are those who learn a few spells and keep training with them again and again, becoming more versatile in minor changes. But if you would like mm to be more for wizards, that's ok of course :) I'll try to disregard my mental image then, I think it'll be more fair :) I think sorcerers would still get a huge benefit from not having to increase the slot level. I think being able to cast 2-3 quickened spells or 4-5 empowered spells per day without the slot cost is worth more than a feat, but well it could be a top-of-the-range feat... But preparation casters also get around their #1 limitation with metamagic, and that's what doesn't please me much. Getting to apply mm spontaneously AND without slot increase is too much IMHO, that's why I suggested to keep it to 1/day at most. I don't mind the general fact that wizards would get more from the feat compared to sorcerers, that happens all the time for many other feat (and for that reason I wouldn't have minded if you hadn't given more daily uses to sorcerers). I mind the fact that the benefit from a single metamagic feat is huge itself. Ok, without your variant the benefit is just fine for sorcerer but definitely quite low for wizards, so it's a good point to try improving it. Only that it seems difficult to remove the preparation limit without also removing the slot increase, but both are too much IMO. It's also a matter of balance between wizard and sorcerer of course... metamagic ease has a role in making the sorcerer more effective and weights on the comparison with the wizard's advantages. [/QUOTE]
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