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Community
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*Pathfinder & Starfinder
Spontaneous Metamagic Variant
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<blockquote data-quote="Thanee" data-source="post: 1780726" data-attributes="member: 478"><p><em>Firebrand</em> is a 5th level version of <em>Fireball</em>, which goes up to 15d6 and allows to place (level) 5-foot bursts all around the battlefield within medium range (I think), each target can be hit only once, of course. Very good spell, but I just used it as an example, since it is similar to <em>Fireball</em>.</p><p></p><p>In UA there is no distinction between spontaneous and prepared casters, they both get spontaneous metamagic in the same way (no levels added (same as here), maximum level limit in place (same as here), with 3 uses/day). This is bad IMHO, since spontaneous casters should have an advantage here.</p><p></p><p>There are certainly different ways to see the wizard metamagic fluff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> To me, it makes little sense to have the metamagic prepared. It's a level of magical skill, which layers on top of the basic spellcasting and preparation method and does not necessarily have to be included. If it is being prepared, there also could simply be a different spell like <em>empowered Fireball</em> to be researched, so the wizard knows a <em>Fireball</em> and a stronger version of <em>Fireball</em> and chooses which to prepare. But metamagic gives the wizard some sort of control over the basic spell, and I don't see anything inherently wrong fluff-wise, when this is done as part of the spellcasting. There are other decisions, like targeting, which are also done during the casting already.</p><p></p><p>Well at least that's how I envision it, which does not mean everyone else has to do as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>It's not important for the balance, but probably interesting to note, nonetheless.</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1780726, member: 478"] [i]Firebrand[/i] is a 5th level version of [i]Fireball[/i], which goes up to 15d6 and allows to place (level) 5-foot bursts all around the battlefield within medium range (I think), each target can be hit only once, of course. Very good spell, but I just used it as an example, since it is similar to [i]Fireball[/i]. In UA there is no distinction between spontaneous and prepared casters, they both get spontaneous metamagic in the same way (no levels added (same as here), maximum level limit in place (same as here), with 3 uses/day). This is bad IMHO, since spontaneous casters should have an advantage here. There are certainly different ways to see the wizard metamagic fluff. :) To me, it makes little sense to have the metamagic prepared. It's a level of magical skill, which layers on top of the basic spellcasting and preparation method and does not necessarily have to be included. If it is being prepared, there also could simply be a different spell like [i]empowered Fireball[/i] to be researched, so the wizard knows a [i]Fireball[/i] and a stronger version of [i]Fireball[/i] and chooses which to prepare. But metamagic gives the wizard some sort of control over the basic spell, and I don't see anything inherently wrong fluff-wise, when this is done as part of the spellcasting. There are other decisions, like targeting, which are also done during the casting already. Well at least that's how I envision it, which does not mean everyone else has to do as well. :D It's not important for the balance, but probably interesting to note, nonetheless. Bye Thanee [/QUOTE]
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Spontaneous Metamagic Variant
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