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Community
General Tabletop Discussion
*Pathfinder & Starfinder
spontaneous mystic theurge?
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<blockquote data-quote="Axegrrl" data-source="post: 1490227" data-attributes="member: 17584"><p>The mystic theurge pretty much presumes you have cleric levels and wizard levels (the quote is "simultaneously mastering spells common to clerics and wizards"). The divine caster class has d8s for hit dice, the cleric BAB, and two good saves. The arcane caster class has d4s for hit dice, the wizard BAB, and one good save. The mystic theurge gets d4s for hit dice and the wizard BAB, and only one good save. Your HD, BAB, and saves are those of the arcane class. From one viewpoint, you trade the feats (if any) and the familiar for divine spells. </p><p></p><p>Both the favored soul and the battle sorcerer are spontaneous casters. They both get d8s for hit dice and the cleric BAB. The favored soul gets three good saves; the battle sorcerer gets one. Comparing the mystic theurge to the arcane precursor of this combination, you lose not only the familiar to get the divine spells, but you also cut the hit points in *half* -- *and* your BAB goes down. This combination loses a lot more to get the same benefit. </p><p></p><p>The text in the mystic theurge indicates that it is a very bookish class: </p><p>- they "draw power from...musty tomes"</p><p>- they are "obsessed with magical lore"</p><p>- they are "always on the hunt for...new arcane spells"</p><p>All of these indicate a studied mastery of magic, completely in line with a d4, wizard BAB, and wizard save bonuses.</p><p></p><p>Contrast that to the sorcerer: "They have no books, no mentors, no theories -- just raw power that they direct at will." Similarly, the favored soul "...is able to perform the same tasks as her fellow divine spellcasters with virtually no study; to her, it comes naturally." The hit dice and BAB of the ultra-studious don't seem to be appropriate for a spellcaster who relies on natural talent.</p></blockquote><p></p>
[QUOTE="Axegrrl, post: 1490227, member: 17584"] The mystic theurge pretty much presumes you have cleric levels and wizard levels (the quote is "simultaneously mastering spells common to clerics and wizards"). The divine caster class has d8s for hit dice, the cleric BAB, and two good saves. The arcane caster class has d4s for hit dice, the wizard BAB, and one good save. The mystic theurge gets d4s for hit dice and the wizard BAB, and only one good save. Your HD, BAB, and saves are those of the arcane class. From one viewpoint, you trade the feats (if any) and the familiar for divine spells. Both the favored soul and the battle sorcerer are spontaneous casters. They both get d8s for hit dice and the cleric BAB. The favored soul gets three good saves; the battle sorcerer gets one. Comparing the mystic theurge to the arcane precursor of this combination, you lose not only the familiar to get the divine spells, but you also cut the hit points in *half* -- *and* your BAB goes down. This combination loses a lot more to get the same benefit. The text in the mystic theurge indicates that it is a very bookish class: - they "draw power from...musty tomes" - they are "obsessed with magical lore" - they are "always on the hunt for...new arcane spells" All of these indicate a studied mastery of magic, completely in line with a d4, wizard BAB, and wizard save bonuses. Contrast that to the sorcerer: "They have no books, no mentors, no theories -- just raw power that they direct at will." Similarly, the favored soul "...is able to perform the same tasks as her fellow divine spellcasters with virtually no study; to her, it comes naturally." The hit dice and BAB of the ultra-studious don't seem to be appropriate for a spellcaster who relies on natural talent. [/QUOTE]
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spontaneous mystic theurge?
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