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Spooney review 4e
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<blockquote data-quote="TheWinslow" data-source="post: 4387625" data-attributes="member: 68913"><p>No doubt. But it's an overstatement to say that these classes play exactly the same. Two Fighters might play very similarly, but there's a world of difference between a cleric and a warlord, and just as big a difference between a warlock and ranger.</p><p></p><p>For example, the cleric has status and ranged attacks at first level that the warlord would kill for. Conversely the warlord has movement and attack bonus powers that a cleric would love to have. There's overlap, to be sure, but only enough to guarantee that both can do the job, and beyond that there's plenty of room for distinction. </p><p></p><p>You could argue that this still makes characters less distinct than in 3.5, but to me that sidesteps the real issue: roleplaying. Ultimately the most effective way to make a character distinct from its surroundings is to roleplay well. The system really doesn't matter.</p></blockquote><p></p>
[QUOTE="TheWinslow, post: 4387625, member: 68913"] No doubt. But it's an overstatement to say that these classes play exactly the same. Two Fighters might play very similarly, but there's a world of difference between a cleric and a warlord, and just as big a difference between a warlock and ranger. For example, the cleric has status and ranged attacks at first level that the warlord would kill for. Conversely the warlord has movement and attack bonus powers that a cleric would love to have. There's overlap, to be sure, but only enough to guarantee that both can do the job, and beyond that there's plenty of room for distinction. You could argue that this still makes characters less distinct than in 3.5, but to me that sidesteps the real issue: roleplaying. Ultimately the most effective way to make a character distinct from its surroundings is to roleplay well. The system really doesn't matter. [/QUOTE]
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