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<blockquote data-quote="gtoasnt3" data-source="post: 4623834" data-attributes="member: 67919"><p>I hope that I understand your question correctly, but I'll try and answer from what I would do as a life long DM (your DM's opinion is the only one that matters, however).</p><p> </p><p>If the Dragon entered the water, and the PC's were in the room, the PC's would receive a Perception check based on the noise created by the splash. My daughter is on the swim/dive team at school, and trust me when I say that even the best dive with the smallest spash is still heard over the noise of the spectators. This would be modified by their distance to the Dragon as stated in the rules.</p><p> </p><p>Now let's say the Dragon tried to stealth his/her way into the water. I'd probably give him a -5 to his stealth check and allow for the PC's to counter with a Perception. Again, modified by the PC's distance.</p><p> </p><p>I wrote this response without any of the books in hand. That's how I would have handled it in a game to keep things flowing.</p></blockquote><p></p>
[QUOTE="gtoasnt3, post: 4623834, member: 67919"] I hope that I understand your question correctly, but I'll try and answer from what I would do as a life long DM (your DM's opinion is the only one that matters, however). If the Dragon entered the water, and the PC's were in the room, the PC's would receive a Perception check based on the noise created by the splash. My daughter is on the swim/dive team at school, and trust me when I say that even the best dive with the smallest spash is still heard over the noise of the spectators. This would be modified by their distance to the Dragon as stated in the rules. Now let's say the Dragon tried to stealth his/her way into the water. I'd probably give him a -5 to his stealth check and allow for the PC's to counter with a Perception. Again, modified by the PC's distance. I wrote this response without any of the books in hand. That's how I would have handled it in a game to keep things flowing. [/QUOTE]
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