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Spotlight Interview: John Rogers on the Manual of the Planes
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<blockquote data-quote="WizarDru" data-source="post: 4580430" data-attributes="member: 151"><p>John Rogers is a damned fine writer and his oevure covers a pretty wide base. He's been attached with plenty of decent geek properties and brought a deft hand to many. Many of the best bits of the Transformers movie were his (and many of the stupid parts were not), his story hours here on ENWorld are made of the stuff of awesome and his work on various shows should not be downplayed.</p><p></p><p>Jackie Chan Adventures was far better than it needed to be, and a larger portion of that is owed to John. Cleverly written with solid characters, an honest-to-goodness continuity and stories that actually remembered events from previous episodes were just some of the things that set it above standard 'talk down to kids' fare. </p><p></p><p>And really, JAC fit pretty strongly into the RPG mold, as others have noted. A team of rotating characters with special talents and access to magic items are trying to retrieve magic talismans, recover demon boxes, find magic animals, retrieve ancient Oni masks or seek magic items. They search ancient ruins, fight otherworldly monsters and gain abilities and experience over time. Sounds a lot like D&D to me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="WizarDru, post: 4580430, member: 151"] John Rogers is a damned fine writer and his oevure covers a pretty wide base. He's been attached with plenty of decent geek properties and brought a deft hand to many. Many of the best bits of the Transformers movie were his (and many of the stupid parts were not), his story hours here on ENWorld are made of the stuff of awesome and his work on various shows should not be downplayed. Jackie Chan Adventures was far better than it needed to be, and a larger portion of that is owed to John. Cleverly written with solid characters, an honest-to-goodness continuity and stories that actually remembered events from previous episodes were just some of the things that set it above standard 'talk down to kids' fare. And really, JAC fit pretty strongly into the RPG mold, as others have noted. A team of rotating characters with special talents and access to magic items are trying to retrieve magic talismans, recover demon boxes, find magic animals, retrieve ancient Oni masks or seek magic items. They search ancient ruins, fight otherworldly monsters and gain abilities and experience over time. Sounds a lot like D&D to me. :) [/QUOTE]
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