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SPR: Quantification of the "Theurge-style" PrCls
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<blockquote data-quote="Jhaelen" data-source="post: 4450356" data-attributes="member: 46713"><p>I don't quite understand this. For me 'going nova' means to use up all limited resources (in this case casting spells) in a single combat. If I cast one quarter of my available spells in each of four different encounters that's not 'going nova'.</p><p></p><p>Generally, multi-classed casters have more spells per day as single-classed characters. Since they still cast the same number of spells per round it follows that they'll be able to last through more encounters. That's the only advantage of multi-classes casters - besides the greater flexibility.</p><p></p><p>Since combats in D&D 3E tend to last only a short number of rounds, the multi-classed caster is at a distinct disadvantage regarding the potential damage output per encounter compared to a single-classed caster.</p><p></p><p>Or are you talking about something completely different?!</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 4450356, member: 46713"] I don't quite understand this. For me 'going nova' means to use up all limited resources (in this case casting spells) in a single combat. If I cast one quarter of my available spells in each of four different encounters that's not 'going nova'. Generally, multi-classed casters have more spells per day as single-classed characters. Since they still cast the same number of spells per round it follows that they'll be able to last through more encounters. That's the only advantage of multi-classes casters - besides the greater flexibility. Since combats in D&D 3E tend to last only a short number of rounds, the multi-classed caster is at a distinct disadvantage regarding the potential damage output per encounter compared to a single-classed caster. Or are you talking about something completely different?! [/QUOTE]
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SPR: Quantification of the "Theurge-style" PrCls
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