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SPR: Quantification of the "Theurge-style" PrCls
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<blockquote data-quote="green slime" data-source="post: 4450952" data-attributes="member: 1325"><p>Not really, because this is no more of a likely problem than the high level spellcaster actually having access to wands/staves/scrolls.</p><p></p><p></p><p></p><p></p><p>Choosing to ignore as you do, the specialist wiard having actually 5 of each level at 20th level, and the effect of the theurge having to diversify his casting Stats, as opposed to focusing in one stat. The 20th Level specialist wizard will more likely have 28+ Int (17 starting value, +5 from leveling, +6 item), granting even more spells of all levels (including 9th). So that is 6 9th level spells per day + 6 8th level spells +6 7th level spells +6 6th level spells and easier access to 9th level scrolls. Similarily, the 20th level sorcerer will, with 28+ Cha be able to cast 7 9th level spells per day.</p><p></p><p>By comparison, the theurge given a 32 point buy:</p><p>Stat 1: 17 (13 points) +6 item +3 levelling = 26</p><p>Stat 2: 17 (13 points) +6 item +2 levelling = 25</p><p></p><p>I doubted your numbers, so I double checked the Ultimate Magus as described in the Complete Mage, Please correct me if my understanding is incorrect:</p><p>The ultimate magus (5/5/10) will have the following actual caster levels:</p><p>5+9= 14!</p><p>5+8= 13! </p><p>But does calculate all affects for his spells as if he were 18th respective 17th levels. Which means that he has the following spell slots available</p><p></p><p>0 9th level spells ( -6)</p><p>0 8th level spells ( -6) </p><p>3 (sorc) +1 (Cha) +2 (wiz) +1(stat) 7th level spells (+1) </p><p></p><p>How is the UM going to make up for the combine loss of 12 spells of 8th and 9th level?</p><p></p><p>The (5 Wiz /5 Cleric/10 MT) Mystic Theurge has:</p><p></p><p>5+10 = 15 for both caster types.</p><p>0 9th level spells = (-6)</p><p>2 (focwiz) 8th +1 (Int) +1 (Clr) +0! (Wis) +1 domain = -1</p><p>3 (focwiz) 7th +1 (Int) +2 (Clr) +1 (Wis) +1 domain = +1</p><p>4 (focwiz) 6th +1 (Int) +3 (Clr) +1 (Wis) +1 domain = +4</p><p></p><p>But he casts as a 15th level spell caster, and has trouble penetrating spell resistance and dispelling opponent magic.</p><p></p><p></p><p></p><p>I'm failing to see how those low level supplemental spells are going to replace <em>astral spell</em>, <em>time stop</em>, <em>mordenkainen's disjunction</em>, and <em>gate</em>. The only way the proposed theurge character is going to be able to access such magic, is through purchasing scrolls.</p><p></p><p></p><p></p><p>What can I say? Not IMX... but YMMV. I don't have access to that book, whatever it is called. SR <strong>is</strong> a significant factor, as are saves, especially if you are comparing, as you are, pure damage.</p></blockquote><p></p>
[QUOTE="green slime, post: 4450952, member: 1325"] Not really, because this is no more of a likely problem than the high level spellcaster actually having access to wands/staves/scrolls. Choosing to ignore as you do, the specialist wiard having actually 5 of each level at 20th level, and the effect of the theurge having to diversify his casting Stats, as opposed to focusing in one stat. The 20th Level specialist wizard will more likely have 28+ Int (17 starting value, +5 from leveling, +6 item), granting even more spells of all levels (including 9th). So that is 6 9th level spells per day + 6 8th level spells +6 7th level spells +6 6th level spells and easier access to 9th level scrolls. Similarily, the 20th level sorcerer will, with 28+ Cha be able to cast 7 9th level spells per day. By comparison, the theurge given a 32 point buy: Stat 1: 17 (13 points) +6 item +3 levelling = 26 Stat 2: 17 (13 points) +6 item +2 levelling = 25 I doubted your numbers, so I double checked the Ultimate Magus as described in the Complete Mage, Please correct me if my understanding is incorrect: The ultimate magus (5/5/10) will have the following actual caster levels: 5+9= 14! 5+8= 13! But does calculate all affects for his spells as if he were 18th respective 17th levels. Which means that he has the following spell slots available 0 9th level spells ( -6) 0 8th level spells ( -6) 3 (sorc) +1 (Cha) +2 (wiz) +1(stat) 7th level spells (+1) How is the UM going to make up for the combine loss of 12 spells of 8th and 9th level? The (5 Wiz /5 Cleric/10 MT) Mystic Theurge has: 5+10 = 15 for both caster types. 0 9th level spells = (-6) 2 (focwiz) 8th +1 (Int) +1 (Clr) +0! (Wis) +1 domain = -1 3 (focwiz) 7th +1 (Int) +2 (Clr) +1 (Wis) +1 domain = +1 4 (focwiz) 6th +1 (Int) +3 (Clr) +1 (Wis) +1 domain = +4 But he casts as a 15th level spell caster, and has trouble penetrating spell resistance and dispelling opponent magic. I'm failing to see how those low level supplemental spells are going to replace [i]astral spell[/i], [i]time stop[/i], [i]mordenkainen's disjunction[/i], and [i]gate[/i]. The only way the proposed theurge character is going to be able to access such magic, is through purchasing scrolls. What can I say? Not IMX... but YMMV. I don't have access to that book, whatever it is called. SR [b]is[/b] a significant factor, as are saves, especially if you are comparing, as you are, pure damage. [/QUOTE]
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