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Spring attack: basic rules question
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<blockquote data-quote="Hypersmurf" data-source="post: 1893416" data-attributes="member: 1656"><p>From the 3E Main FAQ:</p><p></p><p><strong>The description of the Jump skill says that any distance</strong></p><p><strong>you jump counts against your movement for the turn. What</strong></p><p><strong>happens if my character jumps farther than her speed</strong></p><p><strong>allows or faster than the character can move in a turn?</strong></p><p><strong></strong></p><p><strong>Suppose I have a speed of 40 and I activate a magic item (a</strong></p><p><strong>standard action), then make the required 20-foot run for a</strong></p><p><strong>running broad jump. I can move only another 20 feet this</strong></p><p><strong>turn. What if my Jump check indicates a jump of 25 feet or</strong></p><p><strong>more?</strong></p><p></p><p><em>When you jump farther than you’re allowed to move, you</em></p><p><em>can just jump a shorter distance, or you can just finish your turn</em></p><p><em>in midair and finish your jump on the next turn. There’s no rule</em></p><p><em>that says your jumping distance is limited by your speed. There</em></p><p><em>is a rule that says any jump counts against your move for the</em></p><p><em>turn. (In this case, you’re using your Jump check to determine</em></p><p><em>how much distance you can cover in a single jump, and then</em></p><p><em>spending as much movement as necessary to complete the</em></p><p><em>jump.)</em></p><p><em></em></p><p><em>If you finish a turn in midair, your next action must be a</em></p><p><em>move action to finish or continue the jump. Note that you make</em></p><p><em>only one check for the jump.</em></p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1893416, member: 1656"] From the 3E Main FAQ: [b]The description of the Jump skill says that any distance you jump counts against your movement for the turn. What happens if my character jumps farther than her speed allows or faster than the character can move in a turn? Suppose I have a speed of 40 and I activate a magic item (a standard action), then make the required 20-foot run for a running broad jump. I can move only another 20 feet this turn. What if my Jump check indicates a jump of 25 feet or more?[/b] [i]When you jump farther than you’re allowed to move, you can just jump a shorter distance, or you can just finish your turn in midair and finish your jump on the next turn. There’s no rule that says your jumping distance is limited by your speed. There is a rule that says any jump counts against your move for the turn. (In this case, you’re using your Jump check to determine how much distance you can cover in a single jump, and then spending as much movement as necessary to complete the jump.) If you finish a turn in midair, your next action must be a move action to finish or continue the jump. Note that you make only one check for the jump.[/i] -Hyp. [/QUOTE]
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