Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spring Attack Confusion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="evermind" data-source="post: 3517460" data-attributes="member: 50013"><p>hmmm, interesting question indeed</p><p></p><p>I will assume that the stated ally is neither helpless, incorporeal or ethereal, tiny or smaller or physically absent in any other way while the Spring Attack is taking place. Your question is not phrased all that clearly with regard to this</p><p></p><p>As for attacking/acting in an occupied square (occupied by whatever, lets hope its not a solid wall ), PHB 3.5 erratad (?) printing page 148 gives some clues.</p><p></p><p>"You cannot end your movement in the same square as another creature unless it is helpless"</p><p></p><p>Which, to my mind, would mean, as long as you are in the same square as a non-helpless creature (or those smaller than tiny ), you cannot perform any action that is not an immediate legal movement to leave that square. If you _stop_ moving in an occupied square, you immediately get shunted to the next viable adjacent square (page 148-149, "accidentally ending up in an illegal space". )</p><p></p><p>Also check the rules for "squeezing" - if 'squeezing' into a space smaller than your required "square size", you cannot attack etc. I would argue, that since a specific square (occupied by another creature) is already "taken", any further creature would have to squeeze into said square. And hence be unable to do anything but move.</p><p></p><p>As for "Spring Attack" - single or double move : If one employ "Spring Attack" by ruling a (full) move action before the attack and a standard action to move again after the attack, there definitely is no way one can attack from an occupied square, as stopping there is simply not permissible by the rules. </p><p>If one sticks to the "single move and attack somewhere during that move" version postulated by Hypersmurf , than I would actually rule similarly, although only on instinct, especially, if the movement takes the form of the common forward+backward attack, and not a "ride by" style of movement in a straight or slightly curved, continous line. The ally is in the way of the attack and blocks your square.</p><p></p><p></p><p>In all honesty, this sounds like a massive abuse of the rules, especially their spirit, either on part of the player or the GM. Give him a good smack over the head Chi Lu, will you ?</p><p></p><p>Oh, and as for the many uses of "Spring Attack" - its quite wonderful, especially if combined with a monk's or scout's speed enhancement and "skirmish" damage...</p></blockquote><p></p>
[QUOTE="evermind, post: 3517460, member: 50013"] hmmm, interesting question indeed I will assume that the stated ally is neither helpless, incorporeal or ethereal, tiny or smaller or physically absent in any other way while the Spring Attack is taking place. Your question is not phrased all that clearly with regard to this As for attacking/acting in an occupied square (occupied by whatever, lets hope its not a solid wall ), PHB 3.5 erratad (?) printing page 148 gives some clues. "You cannot end your movement in the same square as another creature unless it is helpless" Which, to my mind, would mean, as long as you are in the same square as a non-helpless creature (or those smaller than tiny ), you cannot perform any action that is not an immediate legal movement to leave that square. If you _stop_ moving in an occupied square, you immediately get shunted to the next viable adjacent square (page 148-149, "accidentally ending up in an illegal space". ) Also check the rules for "squeezing" - if 'squeezing' into a space smaller than your required "square size", you cannot attack etc. I would argue, that since a specific square (occupied by another creature) is already "taken", any further creature would have to squeeze into said square. And hence be unable to do anything but move. As for "Spring Attack" - single or double move : If one employ "Spring Attack" by ruling a (full) move action before the attack and a standard action to move again after the attack, there definitely is no way one can attack from an occupied square, as stopping there is simply not permissible by the rules. If one sticks to the "single move and attack somewhere during that move" version postulated by Hypersmurf , than I would actually rule similarly, although only on instinct, especially, if the movement takes the form of the common forward+backward attack, and not a "ride by" style of movement in a straight or slightly curved, continous line. The ally is in the way of the attack and blocks your square. In all honesty, this sounds like a massive abuse of the rules, especially their spirit, either on part of the player or the GM. Give him a good smack over the head Chi Lu, will you ? Oh, and as for the many uses of "Spring Attack" - its quite wonderful, especially if combined with a monk's or scout's speed enhancement and "skirmish" damage... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Spring Attack Confusion
Top