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Spring Attacking Rogue questions
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<blockquote data-quote="Shadeus" data-source="post: 2897425" data-attributes="member: 1795"><p>So we are starting a new campaign in the relatively near future and I'm playing the rogue. His stats are: S 10 D 17 C 15 I 17 W 12 Ch 14. His feat progression will look something like this: Dodge (1st), Mobility (1st-human), Weapon Finesse (3rd), Spring Attack (6th). Beyond that, I'm really not sure what I should take.</p><p></p><p>Basically I see this as being a melee-based rogue. The three areas of concern are:</p><p></p><p>1. Can he hit the target (does he has a good enough attack bonus)?</p><p>2. How high can you get his AC? (in case someone attacks him)</p><p>3. If he's hit, will he survive?</p><p></p><p>I was thinking the best way to avoid 2 and 3 was to use spring attack to get off a sneak attack and then force them to charge or some other strategy to avoid multiple attacks. I figured for level 9, I could go with either Staggering Strike (CAdv) or Hamstring (CW). Staggering strike - I don't lose my 2d6 dmg, but with a Fort save it's not a guarentee it will work. Hamstring, even at half-movement will he be able to get out of range of a foe? And ranged attackers and/or spellcasters are unaffected.</p><p></p><p>Also is Spring Attack worth it at level 6? I mean, 6th-level fighter-like classes are right where you start getting multiple attacks. Should I hold off until level 9 for it? Is Spring Attack worth it at all or should I just rely on Tumble and get Acrobatic Strike (PHII) at level 9?</p><p></p><p>The other option I see is going defensive and getting Improved Toughness maybe. Or Einhander to increase his AC bonus when fighting defensively. (Side Note: Can you use the Einhander feat (PHII) with a buckler?)</p><p></p><p>Thanks everyone for the advise.</p></blockquote><p></p>
[QUOTE="Shadeus, post: 2897425, member: 1795"] So we are starting a new campaign in the relatively near future and I'm playing the rogue. His stats are: S 10 D 17 C 15 I 17 W 12 Ch 14. His feat progression will look something like this: Dodge (1st), Mobility (1st-human), Weapon Finesse (3rd), Spring Attack (6th). Beyond that, I'm really not sure what I should take. Basically I see this as being a melee-based rogue. The three areas of concern are: 1. Can he hit the target (does he has a good enough attack bonus)? 2. How high can you get his AC? (in case someone attacks him) 3. If he's hit, will he survive? I was thinking the best way to avoid 2 and 3 was to use spring attack to get off a sneak attack and then force them to charge or some other strategy to avoid multiple attacks. I figured for level 9, I could go with either Staggering Strike (CAdv) or Hamstring (CW). Staggering strike - I don't lose my 2d6 dmg, but with a Fort save it's not a guarentee it will work. Hamstring, even at half-movement will he be able to get out of range of a foe? And ranged attackers and/or spellcasters are unaffected. Also is Spring Attack worth it at level 6? I mean, 6th-level fighter-like classes are right where you start getting multiple attacks. Should I hold off until level 9 for it? Is Spring Attack worth it at all or should I just rely on Tumble and get Acrobatic Strike (PHII) at level 9? The other option I see is going defensive and getting Improved Toughness maybe. Or Einhander to increase his AC bonus when fighting defensively. (Side Note: Can you use the Einhander feat (PHII) with a buckler?) Thanks everyone for the advise. [/QUOTE]
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