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Spring Attacking Rogue questions
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<blockquote data-quote="Kobold Stew" data-source="post: 2898250" data-attributes="member: 23484"><p>Nittanybone's advice mostly goes against my experience playing a rogue (and from what I've seen). What follows is not ultra-min/maxed, but works towards a solid and fun build.</p><p></p><p>As a combat rogue, your job is to get into flanking positions so that you get your sneak attack bonus. That is where your damage comes from.</p><p></p><p>Power attack is different: it comes from sacrificing BAB for damage: as a rogue you do not have BAB to spare (so you have less to give up in any given combat than a fighter). </p><p></p><p>The theory that "You're only getting one attack per round, so it better count" is true, but it does not mean you want to go Powerattack: you want to ensure you hit and get your Sneak attack bonus. The TWF route increases your chance to get that fixed bonus: really, there's little more thrilling in a game when you are still at mid-levels and you are looking for that fifteenth d6 when you are rolling damage. The returns of powerattack are not going to match that. </p><p></p><p>Dex and Con are obviously important. With weapon finesse, you reduce MAD. Using light weapons is not a problem, since your damage isn't coming from the weapons, it is coming from sneak attack. </p><p></p><p>Other feats: Imp init is good for getting sneak attack; Iron will is unsexy but often useful, IME. I've not played a spring attacking rogue, but it should be possible--you trade off the chance at multiple attacks for increased safety. without 4-6 levels of fighter, you unlikely have the feats for both, and if you have that, your damage/attack is down 3d6.</p><p></p><p>One advantage of this build is that it works particularly well for small characters (with dex bonuses -- goblins, halflings, kobolds). But Human is fine too!</p><p></p><p>Two further things: </p><p>1. You don't need to go heavily into prestige classes. Depending on your concept, there are reasons to pick up a level or two in fighter or ranger or barb or sorc, perhaps, but a relatively straight rogue is more solid than most give it credit for.</p><p></p><p>2. Not everything is susceptible to sneak attacks. For that you have UMD and a couple of wands with attacking spells. </p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 2898250, member: 23484"] Nittanybone's advice mostly goes against my experience playing a rogue (and from what I've seen). What follows is not ultra-min/maxed, but works towards a solid and fun build. As a combat rogue, your job is to get into flanking positions so that you get your sneak attack bonus. That is where your damage comes from. Power attack is different: it comes from sacrificing BAB for damage: as a rogue you do not have BAB to spare (so you have less to give up in any given combat than a fighter). The theory that "You're only getting one attack per round, so it better count" is true, but it does not mean you want to go Powerattack: you want to ensure you hit and get your Sneak attack bonus. The TWF route increases your chance to get that fixed bonus: really, there's little more thrilling in a game when you are still at mid-levels and you are looking for that fifteenth d6 when you are rolling damage. The returns of powerattack are not going to match that. Dex and Con are obviously important. With weapon finesse, you reduce MAD. Using light weapons is not a problem, since your damage isn't coming from the weapons, it is coming from sneak attack. Other feats: Imp init is good for getting sneak attack; Iron will is unsexy but often useful, IME. I've not played a spring attacking rogue, but it should be possible--you trade off the chance at multiple attacks for increased safety. without 4-6 levels of fighter, you unlikely have the feats for both, and if you have that, your damage/attack is down 3d6. One advantage of this build is that it works particularly well for small characters (with dex bonuses -- goblins, halflings, kobolds). But Human is fine too! Two further things: 1. You don't need to go heavily into prestige classes. Depending on your concept, there are reasons to pick up a level or two in fighter or ranger or barb or sorc, perhaps, but a relatively straight rogue is more solid than most give it credit for. 2. Not everything is susceptible to sneak attacks. For that you have UMD and a couple of wands with attacking spells. Hope this helps. [/QUOTE]
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