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[Spycraft 1.0/2.0] Rates of Fire for Lever and Bolt-Actions?
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<blockquote data-quote="Gomez" data-source="post: 2487414" data-attributes="member: 20204"><p>In Spycraft 2.O, weapons have different qualities that are broad rules that apply to its function. Several of these qualities apply to the rate of fire and speed of reloading. </p><p></p><p><strong>Examples:</strong></p><p></p><p><em>Manual Action</em> - these firearm requires the user to perform some additional action to chamber each new bullet after firing (bolt action?). Each time an attack is made with this weapon, the attacker's Initiative decrease by a set number. So if the weapon had Manual Action 2, it would drop by 2 every time you chambered a new bullet. </p><p></p><p><em>Non-Standard Fire Modes</em> - Single shot, Burst, Full Auto, or any combination of them. </p><p></p><p><em>Slow Loading</em> - Each reload take a required number of half actions to perform. Example: Slow Loading 3 would take 3 half actions to reload the gun. </p><p></p><p>There are a lot of different weapon qualities for different weapon types and it really gives weapons some nice individuality.</p></blockquote><p></p>
[QUOTE="Gomez, post: 2487414, member: 20204"] In Spycraft 2.O, weapons have different qualities that are broad rules that apply to its function. Several of these qualities apply to the rate of fire and speed of reloading. [B]Examples:[/B] [I]Manual Action[/I] - these firearm requires the user to perform some additional action to chamber each new bullet after firing (bolt action?). Each time an attack is made with this weapon, the attacker's Initiative decrease by a set number. So if the weapon had Manual Action 2, it would drop by 2 every time you chambered a new bullet. [I]Non-Standard Fire Modes[/I] - Single shot, Burst, Full Auto, or any combination of them. [I]Slow Loading[/I] - Each reload take a required number of half actions to perform. Example: Slow Loading 3 would take 3 half actions to reload the gun. There are a lot of different weapon qualities for different weapon types and it really gives weapons some nice individuality. [/QUOTE]
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[Spycraft 1.0/2.0] Rates of Fire for Lever and Bolt-Actions?
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