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Spycraft 2.0 is awesome!
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<blockquote data-quote="Denaes" data-source="post: 2709346" data-attributes="member: 33738"><p>I'd also like to thank Phil Reed and whomever posted about Spycraft 2.0 prior to him. </p><p></p><p>I honestly don't know why I picked it up. I never even picked up (in my hands) the Spycraft 1.0 book. I'm not terribly interested in spy/action movies/RPGs.</p><p></p><p>But I got it anyways... maybe the value of 39.99 (-10% at my game store) for such a huge colour book... I figured I could at least take away something from it. </p><p></p><p>Now I'm working with a friend on a fantasy version. There are aspects I'm not thrilled about. Some work great in a spy genre and not terribly hot in other genres. But between the feats, the combat refinements, skills, classes, origins, NPCs, Campaign Qualities & Dramatic Conflicts (which all work very well in the Spy genre) I can find huge portions I'd like to see in other genres.</p></blockquote><p></p>
[QUOTE="Denaes, post: 2709346, member: 33738"] I'd also like to thank Phil Reed and whomever posted about Spycraft 2.0 prior to him. I honestly don't know why I picked it up. I never even picked up (in my hands) the Spycraft 1.0 book. I'm not terribly interested in spy/action movies/RPGs. But I got it anyways... maybe the value of 39.99 (-10% at my game store) for such a huge colour book... I figured I could at least take away something from it. Now I'm working with a friend on a fantasy version. There are aspects I'm not thrilled about. Some work great in a spy genre and not terribly hot in other genres. But between the feats, the combat refinements, skills, classes, origins, NPCs, Campaign Qualities & Dramatic Conflicts (which all work very well in the Spy genre) I can find huge portions I'd like to see in other genres. [/QUOTE]
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Spycraft 2.0 is awesome!
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