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Spycraft 2.0 - is it as difficult as it looks?
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<blockquote data-quote="AscentStudios" data-source="post: 2706266" data-attributes="member: 11548"><p>Good comments, all. I hestitate to speak up about my own play experiences, but from playtest games and gaming in my own 2.0 Star Wars campaign, I can say - it's easy. I literally ran the game without a book - just 3 packets of information for reference - for 2 months this spring. And that's with 5 players who had never played 1.0. One player started his own 2.0 campaign later on, having never run a game before, and did just fine. Granted, I wrote a good chunk of the damn thing, but to be honest I didn't see a lot of the final draft material until it had gone to the printer.</p><p></p><p></p><p></p><p>Spycraft is in good shape. Support continues for the Living Spycraft campaign, there's plenty of rules support out there in our forums, and there's more news coming down the pike in the near future. Fret not, friend <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Alex</p></blockquote><p></p>
[QUOTE="AscentStudios, post: 2706266, member: 11548"] Good comments, all. I hestitate to speak up about my own play experiences, but from playtest games and gaming in my own 2.0 Star Wars campaign, I can say - it's easy. I literally ran the game without a book - just 3 packets of information for reference - for 2 months this spring. And that's with 5 players who had never played 1.0. One player started his own 2.0 campaign later on, having never run a game before, and did just fine. Granted, I wrote a good chunk of the damn thing, but to be honest I didn't see a lot of the final draft material until it had gone to the printer. Spycraft is in good shape. Support continues for the Living Spycraft campaign, there's plenty of rules support out there in our forums, and there's more news coming down the pike in the near future. Fret not, friend :) Alex [/QUOTE]
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Spycraft 2.0 - is it as difficult as it looks?
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