Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Spycraft 2.0] I've got the crazy action, I need the espionage...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="surfmonkey" data-source="post: 5628752" data-attributes="member: 6679817"><p>Coming up in a few weeks here, I'm going to be running a short 5 or 6 sessions Spycraft mini-series, to fill a break gap. Because it's for sure limited run, I want to crank the volume to 11 on everything. I'm starting them at 5th level, and I plan on hitting the ground running. The thing is, other than a few broad strokes, I'm having a hard time with the espionage portion of the storyline...</p><p></p><p>I plan to start off <em>in media res</em>, with some of the team on a commercial plane defusing a hostage situation (think the hidden ending of Call of Duty Modern Warfare), and the other part in engaged in freefall combat with an enemy (sorta like Shoot Em Up, only maybe a little <em>less</em> crazy). As things reach a crescendo, the "camera" will fade to black and we'll jump back 72 hours. I'll then introduce them to the Agency, and its near-futuristic setup. I'll lay out the mission, which at first will look absolutely nothing like a situation that would turn into an airborne hostage crisis (still hammering this part out, see what I mean?). We'll then go through the usual setup, gear selection, and play through everything like a normal adventure. Eventually, we'll end up back where we started (and I'm not worried about it being seen as railroading, 'cause as soon as the players realize they saw the ending first, they'll automatically be looking for it the whole time, whether I push them that way or not. They're predictable like that).</p><p></p><p>Once we're back to the present, we'll finish off the big sequence, but there's a catch. The whole plane thing was a smokescreen to cover up something much nastier, and somehow (I'll have to do some creative winging here, but I'm used to that) the team ends up getting burned. End session one.</p><p></p><p>Session two I basically want to try for a Burn Notice kind of vibe, with the "helping the downtrodden" thing. I may even just rip off a favorite episode, I dunno. In the end, it brings the team to the attention of a backer who wants to "sponsor" them to remedy the wrongs that were done that got them burned. I figure to make it more interesting he'll be some sort of a more disreputable type...</p><p></p><p>From here is where I'm kinda blank. I want the next few sessions to be really awesome espionage mission kinda stuff, all self-contained but leading towards the big season-ending plot (again, Burn Notice style). But I'm kinda blanking on good high-end espionage missions. Anyone got any suggestions, things I can read or watch, stuff I can blatantly rip off?</p><p></p><p>Sorry it took me so long to get to the point... How does what I have sound? What would you do differently? Where can I get some cool espionage setups?</p></blockquote><p></p>
[QUOTE="surfmonkey, post: 5628752, member: 6679817"] Coming up in a few weeks here, I'm going to be running a short 5 or 6 sessions Spycraft mini-series, to fill a break gap. Because it's for sure limited run, I want to crank the volume to 11 on everything. I'm starting them at 5th level, and I plan on hitting the ground running. The thing is, other than a few broad strokes, I'm having a hard time with the espionage portion of the storyline... I plan to start off [I]in media res[/I], with some of the team on a commercial plane defusing a hostage situation (think the hidden ending of Call of Duty Modern Warfare), and the other part in engaged in freefall combat with an enemy (sorta like Shoot Em Up, only maybe a little [I]less[/I] crazy). As things reach a crescendo, the "camera" will fade to black and we'll jump back 72 hours. I'll then introduce them to the Agency, and its near-futuristic setup. I'll lay out the mission, which at first will look absolutely nothing like a situation that would turn into an airborne hostage crisis (still hammering this part out, see what I mean?). We'll then go through the usual setup, gear selection, and play through everything like a normal adventure. Eventually, we'll end up back where we started (and I'm not worried about it being seen as railroading, 'cause as soon as the players realize they saw the ending first, they'll automatically be looking for it the whole time, whether I push them that way or not. They're predictable like that). Once we're back to the present, we'll finish off the big sequence, but there's a catch. The whole plane thing was a smokescreen to cover up something much nastier, and somehow (I'll have to do some creative winging here, but I'm used to that) the team ends up getting burned. End session one. Session two I basically want to try for a Burn Notice kind of vibe, with the "helping the downtrodden" thing. I may even just rip off a favorite episode, I dunno. In the end, it brings the team to the attention of a backer who wants to "sponsor" them to remedy the wrongs that were done that got them burned. I figure to make it more interesting he'll be some sort of a more disreputable type... From here is where I'm kinda blank. I want the next few sessions to be really awesome espionage mission kinda stuff, all self-contained but leading towards the big season-ending plot (again, Burn Notice style). But I'm kinda blanking on good high-end espionage missions. Anyone got any suggestions, things I can read or watch, stuff I can blatantly rip off? Sorry it took me so long to get to the point... How does what I have sound? What would you do differently? Where can I get some cool espionage setups? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Spycraft 2.0] I've got the crazy action, I need the espionage...
Top