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SPYCRAFT: Blood Money (Regrouping)
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<blockquote data-quote="Luddite" data-source="post: 156492" data-attributes="member: 4099"><p>[ <strong>OOC:</strong> I see the following possiblities. Though GC will have to let us know how fesable each one is.</p><p></p><p>1) Keep him locked up in the safe house for about 48 hours. This would give us enough lead in Binga to move without to much attention.</p><p></p><p>2) Take him and dump him half way between Binga and Harare is some small village. Could be 12 hours to a few days before he could alert Binga of us.</p><p></p><p>3) Kill him. Luddite does not favor this action, but it is mentioned for completness.</p><p></p><p>4) Have him arrested by the local police. Would mean buring a action die or two for a favor. And we would have a good idea how long he would be able to be kept quiet. </p><p></p><p>We must assume that N'Gambe will know that the hit on Neilan has failed. But CPG is the only link to us to that failure.</p><p></p><p>Any other suggestions.</p><p></p><p>-Luddite</p></blockquote><p></p>
[QUOTE="Luddite, post: 156492, member: 4099"] [ [B]OOC:[/B] I see the following possiblities. Though GC will have to let us know how fesable each one is. 1) Keep him locked up in the safe house for about 48 hours. This would give us enough lead in Binga to move without to much attention. 2) Take him and dump him half way between Binga and Harare is some small village. Could be 12 hours to a few days before he could alert Binga of us. 3) Kill him. Luddite does not favor this action, but it is mentioned for completness. 4) Have him arrested by the local police. Would mean buring a action die or two for a favor. And we would have a good idea how long he would be able to be kept quiet. We must assume that N'Gambe will know that the hit on Neilan has failed. But CPG is the only link to us to that failure. Any other suggestions. -Luddite [/QUOTE]
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