Insight
Adventurer
For those of you who play Spycraft 2.0 (there have to be a few of you out there)...
Do your players complain about the quality of their Class-Based Mission Gear Picks? It really didn't occur to me until I ran my first full-fledged Spycraft game a few weeks ago. The players really had a hard time finding any good way to spend their Mission Picks.
Have you experienced this problem? Is there a workaround for this? Do you have any house rules to alter what people can get as Mission Picks?
Thanks!
Do your players complain about the quality of their Class-Based Mission Gear Picks? It really didn't occur to me until I ran my first full-fledged Spycraft game a few weeks ago. The players really had a hard time finding any good way to spend their Mission Picks.
Have you experienced this problem? Is there a workaround for this? Do you have any house rules to alter what people can get as Mission Picks?
Thanks!