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Spycraft new OOC thread
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<blockquote data-quote="Game Control" data-source="post: 165844" data-attributes="member: 4033"><p>The nature of a spy game is thus; you have to make it happen or it'll just blow in your face. And as a matter of fact, It's about to blow in your collective faces... </p><p></p><p>Ghost could have gone with Luddite and used her skill to B&E into Gournay's office while he was busy, for example. </p><p></p><p>Alternatively, she could have planned a serious B&E on the barrack. I don't mean just mentioning it, I mean actively selling a plan and try to get others onboard.</p><p></p><p>For it to work, you'd have needed a diversion; Kareem and Ronin could have planned something noisy that would drag lots of soldiers out of the barracks, for example. Something like a drive by shooting while wearing ski mask and shouting anti-Mugabe slogan might have done the trick. And voila, a spectacular chase through the street while someone plays the MI tune and tries to break into the barrack while avoiding the few guard left. Perhaps even see N'Gambe up close and personal. That's reasonably superspy like.</p><p></p><p>Another option was an all-out raid! Extremely dangerous but perhaps possible with good planning. Mind you, for that kind of plan you probably need to be working the whole team on it and not divide your forces. But it is a reasonable assumption that N'gambe knows what you need and that going for his throat could have gotten you the desired result. The only problem would be getting out of there alive. </p><p></p><p>Surveilling a barrack and taking photo is indeed very pedestrian. But think back; did <em>I</em> ask you to do this? </p><p></p><p>There is going to be action in the serial. As a matter of fact, you are very near a flurry of activity. But of course, whenever the action originate from the GC, it's because I'm about to fall on you like a ton of brick because of an unlucky roll or a slip up. And it'll of course be on my (the opposition) ground. </p><p></p><p>You want to show up your strength; you have to take the initiative. You have to initiate the action. Kim has seen a lot of action (altough he doesn't always pick the right ''fight'', if you ask me) because he keeps trying to play to his strength. </p><p></p><p>What is the most entertaining part of a spy movie? Many possible answers, but a common one is: When the spies pull of an amazing plan and daring plan.</p><p></p><p>Now tell me, who is going to design an amazing plan for the PCs? Me?</p></blockquote><p></p>
[QUOTE="Game Control, post: 165844, member: 4033"] The nature of a spy game is thus; you have to make it happen or it'll just blow in your face. And as a matter of fact, It's about to blow in your collective faces... Ghost could have gone with Luddite and used her skill to B&E into Gournay's office while he was busy, for example. Alternatively, she could have planned a serious B&E on the barrack. I don't mean just mentioning it, I mean actively selling a plan and try to get others onboard. For it to work, you'd have needed a diversion; Kareem and Ronin could have planned something noisy that would drag lots of soldiers out of the barracks, for example. Something like a drive by shooting while wearing ski mask and shouting anti-Mugabe slogan might have done the trick. And voila, a spectacular chase through the street while someone plays the MI tune and tries to break into the barrack while avoiding the few guard left. Perhaps even see N'Gambe up close and personal. That's reasonably superspy like. Another option was an all-out raid! Extremely dangerous but perhaps possible with good planning. Mind you, for that kind of plan you probably need to be working the whole team on it and not divide your forces. But it is a reasonable assumption that N'gambe knows what you need and that going for his throat could have gotten you the desired result. The only problem would be getting out of there alive. Surveilling a barrack and taking photo is indeed very pedestrian. But think back; did [I]I[/I] ask you to do this? There is going to be action in the serial. As a matter of fact, you are very near a flurry of activity. But of course, whenever the action originate from the GC, it's because I'm about to fall on you like a ton of brick because of an unlucky roll or a slip up. And it'll of course be on my (the opposition) ground. You want to show up your strength; you have to take the initiative. You have to initiate the action. Kim has seen a lot of action (altough he doesn't always pick the right ''fight'', if you ask me) because he keeps trying to play to his strength. What is the most entertaining part of a spy movie? Many possible answers, but a common one is: When the spies pull of an amazing plan and daring plan. Now tell me, who is going to design an amazing plan for the PCs? Me? [/QUOTE]
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