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<blockquote data-quote="Game Control" data-source="post: 175169" data-attributes="member: 4033"><p>I'm gonna post in earnest about these actions this afternoon (in about 8 hours).</p><p></p><p>Comments</p><p></p><p>Ghost can move 15 feet and still be hidden by the glare. She could move evn closer by using Hide check but I guess you want to keep the number of risky check down, I respect that.</p><p></p><p>Don't expect the sentry at the top of the stairs to leave his post because of a diversion in front; It's his job to stay here and protect his post (in this case, protect his boss).</p><p></p><p>General diversion cue; you're not gonna draw the patrols out of position unless you disrupt their operation. In this case it means that, assuming the guards are competent, they will not leave their post unless you are preventing the workers from working with your antics. If you do that, you can expect to draw one or two of the patrols to come see what's up. They'll be suspicious without successful bluff checks, though. But both Kim and Kareem know how to bluff so keep your fingers crossed.</p><p></p><p>PS Kareem; I am sorry: I forgot to add your department bonus to your previous action die rolls!</p><p></p><p>OK, I'll post in Warehouse later today.</p></blockquote><p></p>
[QUOTE="Game Control, post: 175169, member: 4033"] I'm gonna post in earnest about these actions this afternoon (in about 8 hours). Comments Ghost can move 15 feet and still be hidden by the glare. She could move evn closer by using Hide check but I guess you want to keep the number of risky check down, I respect that. Don't expect the sentry at the top of the stairs to leave his post because of a diversion in front; It's his job to stay here and protect his post (in this case, protect his boss). General diversion cue; you're not gonna draw the patrols out of position unless you disrupt their operation. In this case it means that, assuming the guards are competent, they will not leave their post unless you are preventing the workers from working with your antics. If you do that, you can expect to draw one or two of the patrols to come see what's up. They'll be suspicious without successful bluff checks, though. But both Kim and Kareem know how to bluff so keep your fingers crossed. PS Kareem; I am sorry: I forgot to add your department bonus to your previous action die rolls! OK, I'll post in Warehouse later today. [/QUOTE]
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