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<blockquote data-quote="Luddite" data-source="post: 181769" data-attributes="member: 4099"><p>I've Got a stimshot. That will stablize Kareem, so that he won't be loosing any more Wounds, and set him back to 0 WP (If I read the rules on Stablization correctly).</p><p></p><p>I would suggest clearing front first by make sure the front two guards are down and won't give us any more problem we don't know how much longer those guys will be stunned. Then give cover to Ghost and Gournay. We can leave the one guard standing in the back. </p><p></p><p>Right now, we need to get the Hell out of Dodge.</p><p></p><p>Once we are all on the boat, then we need to search Gournay for any weapons he may have picked up. And maybe cuff him as well. I will make sure there are no tracers on the boat when we all get in.</p><p></p><p>As you fall back, make sure you pick up one of the AK-47s so that will give us two on the boat should we need to throw lead ar some purusers.</p><p></p><p>-Luddite</p></blockquote><p></p>
[QUOTE="Luddite, post: 181769, member: 4099"] I've Got a stimshot. That will stablize Kareem, so that he won't be loosing any more Wounds, and set him back to 0 WP (If I read the rules on Stablization correctly). I would suggest clearing front first by make sure the front two guards are down and won't give us any more problem we don't know how much longer those guys will be stunned. Then give cover to Ghost and Gournay. We can leave the one guard standing in the back. Right now, we need to get the Hell out of Dodge. Once we are all on the boat, then we need to search Gournay for any weapons he may have picked up. And maybe cuff him as well. I will make sure there are no tracers on the boat when we all get in. As you fall back, make sure you pick up one of the AK-47s so that will give us two on the boat should we need to throw lead ar some purusers. -Luddite [/QUOTE]
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