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Spycraft: Project Duct Tape [OOC][Vacancy]
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<blockquote data-quote="Tanstaafl" data-source="post: 960429" data-attributes="member: 12232"><p>Languages clarifications: all of the languages listed in the Spycraft CRB (pg. 58) are allowed in this game - and if it is not on the list but is a real-world language that's acceptable as well. The alien languages are an addendum to that list; Douane is correct about the '-sterian' languages being a psuedo 'galactic common' especially Neo-sterian. (Tri-sterian would be the rough equivalent of Latin on Earth; still relatively well recognized but archaic.)</p><p>Most of the languages are spoken primarily by a single race, or have a brief description in the 'PDT-Aliens' attachment that's on the first page in this thread.</p><p>Hope that answers your question.</p><p></p><p>Raurth Snowfang - "Mathematical Genius" gives your agent a bonus to Computers & Cryptography - I had worked that in on the most recent of the stat blocks that I posted & it looks as though you hadn't changed that in the version you posted. Background and appearance look good: you'll get the Gear Feat: Bonus R&D as a GC benefit for working through the personality questions and writing up an interesting background.</p><p>Languages - I'm assuming that you spent the four skill point to gain the two additional native languages that you listed; you still have six free native languages that you need to designate for your agent. {One for being an agent and an additional number equal to your intelligence modifier, +5.}</p><p></p><p>If you have not yet posted Jameson in the Project Duct Tape Rogue's Gallery, please do so.</p><p></p><p>In Spycraft the first portion of a new Season (campaign) is the Mission Briefing, then comes the phase called "Gearing Up," it is durring this phase that gear and gadgets are requisitioned for your agent - I'll be able to do most of that for you (I'll have you list the types of things you want when we get to that point) and your bonus Gear feat will come into play at that time.</p></blockquote><p></p>
[QUOTE="Tanstaafl, post: 960429, member: 12232"] Languages clarifications: all of the languages listed in the Spycraft CRB (pg. 58) are allowed in this game - and if it is not on the list but is a real-world language that's acceptable as well. The alien languages are an addendum to that list; Douane is correct about the '-sterian' languages being a psuedo 'galactic common' especially Neo-sterian. (Tri-sterian would be the rough equivalent of Latin on Earth; still relatively well recognized but archaic.) Most of the languages are spoken primarily by a single race, or have a brief description in the 'PDT-Aliens' attachment that's on the first page in this thread. Hope that answers your question. Raurth Snowfang - "Mathematical Genius" gives your agent a bonus to Computers & Cryptography - I had worked that in on the most recent of the stat blocks that I posted & it looks as though you hadn't changed that in the version you posted. Background and appearance look good: you'll get the Gear Feat: Bonus R&D as a GC benefit for working through the personality questions and writing up an interesting background. Languages - I'm assuming that you spent the four skill point to gain the two additional native languages that you listed; you still have six free native languages that you need to designate for your agent. {One for being an agent and an additional number equal to your intelligence modifier, +5.} If you have not yet posted Jameson in the Project Duct Tape Rogue's Gallery, please do so. In Spycraft the first portion of a new Season (campaign) is the Mission Briefing, then comes the phase called "Gearing Up," it is durring this phase that gear and gadgets are requisitioned for your agent - I'll be able to do most of that for you (I'll have you list the types of things you want when we get to that point) and your bonus Gear feat will come into play at that time. [/QUOTE]
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Spycraft: Project Duct Tape [OOC][Vacancy]
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