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[Spycraft/S9] A Simple Heist
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<blockquote data-quote="Codename: GhostFox" data-source="post: 845867" data-attributes="member: 4113"><p>Section 9's junior operatives and researchers have put together a summary for Gheist and Raven. The Lionsgate Metropolitan Museum's security consists of three layers:</p><p></p><p>The outermost layer consists of the alarm and monitoring systems in the Museum's perimeter:</p><p></p><p>On the ground: There are several service entrances. In addition to a security camera, these doors are secured by an electronic combination lock and a magnetic card reader. </p><p></p><p>Below the ground: Our snoops discovered some city and construction plans that show an unusual design and a flaw that might be worth exploiting. A section of the city sewers is connected to a service tunnel that links the museum's utility station with the main buildings. The utility station takes care of sanitation as well as HVAC systems. Expect to encounter electronic combination locks and magnetic card readers. No, not in the sewers, but on the entrances leading into the museum complex.</p><p></p><p>Above the ground: Some sections of the museum have sky lights. Some wall-crawling action is required to evade the guards and you can be sure that the skylights are rigged with an alarm system. There are no skylights in the South Eurasian wing but there is a skylight in an adjacent section, the African wing. This may appear to be an attractive approach, however we have don't have a lot of intel regarding the security of the sections above the ground. The ultimate decision lies with the operatives in the field.</p><p></p><p>In any case, Section 9 Control cautions you to keep your senses sharp and look out for any surprises and less obvious security equipment. </p><p></p><p>The second layer of security protects the interior of the museum. Each gallery and room is monitored by an electric eye and is protected by a web of laser tripwires.</p><p></p><p>The final layer of security is around the package. The package is located in the 19th century gallery of the South Eurasian wing. The antique box is behind enclosed in a glass cage that is hooked into a sophisticated alarm system.</p><p></p><p>After hours, there should be around 3 or 4 guards accompanied by dogs. There is a lot of ground to cover so 2 guards are on patrol while there is at least 1 guard at a central command station located in the basement level near the tunnel from the main building to the utility station. Should an alarm go off, expect several squads of private security guards to arrive within 3-12 minutes. We only expect local law enforcement to make an appearance only when the private security guards are unable to handle the situation.</p><p></p><p>Section 9 Control regrets that there was not enough time to conduct a more thorough analysis and obtain the specific schematics, but this intel should be of some use.</p><p></p><p> <span style="color: sienna"><em>((This info grants Gheist and Raven a +2 bonus to skill checks that involve sensing, avoiding and disabling the sensors and alarms but only for the items identified above. For example, If there should be a trap door somewhere, and I'm not seing there is, the +2 bonus does not apply.))</em></span></p></blockquote><p></p>
[QUOTE="Codename: GhostFox, post: 845867, member: 4113"] Section 9's junior operatives and researchers have put together a summary for Gheist and Raven. The Lionsgate Metropolitan Museum's security consists of three layers: The outermost layer consists of the alarm and monitoring systems in the Museum's perimeter: On the ground: There are several service entrances. In addition to a security camera, these doors are secured by an electronic combination lock and a magnetic card reader. Below the ground: Our snoops discovered some city and construction plans that show an unusual design and a flaw that might be worth exploiting. A section of the city sewers is connected to a service tunnel that links the museum's utility station with the main buildings. The utility station takes care of sanitation as well as HVAC systems. Expect to encounter electronic combination locks and magnetic card readers. No, not in the sewers, but on the entrances leading into the museum complex. Above the ground: Some sections of the museum have sky lights. Some wall-crawling action is required to evade the guards and you can be sure that the skylights are rigged with an alarm system. There are no skylights in the South Eurasian wing but there is a skylight in an adjacent section, the African wing. This may appear to be an attractive approach, however we have don't have a lot of intel regarding the security of the sections above the ground. The ultimate decision lies with the operatives in the field. In any case, Section 9 Control cautions you to keep your senses sharp and look out for any surprises and less obvious security equipment. The second layer of security protects the interior of the museum. Each gallery and room is monitored by an electric eye and is protected by a web of laser tripwires. The final layer of security is around the package. The package is located in the 19th century gallery of the South Eurasian wing. The antique box is behind enclosed in a glass cage that is hooked into a sophisticated alarm system. After hours, there should be around 3 or 4 guards accompanied by dogs. There is a lot of ground to cover so 2 guards are on patrol while there is at least 1 guard at a central command station located in the basement level near the tunnel from the main building to the utility station. Should an alarm go off, expect several squads of private security guards to arrive within 3-12 minutes. We only expect local law enforcement to make an appearance only when the private security guards are unable to handle the situation. Section 9 Control regrets that there was not enough time to conduct a more thorough analysis and obtain the specific schematics, but this intel should be of some use. [COLOR=sienna][I]((This info grants Gheist and Raven a +2 bonus to skill checks that involve sensing, avoiding and disabling the sensors and alarms but only for the items identified above. For example, If there should be a trap door somewhere, and I'm not seing there is, the +2 bonus does not apply.))[/I][/COLOR] [/QUOTE]
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