Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[Spycraft/S9] A Simple Heist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Codename: GhostFox" data-source="post: 859975" data-attributes="member: 4113"><p><span style="color: sienna"><em>((It's been a few days and I still haven't heard from Raven yet regarding his Spot and Listen threats, I'm going ahead on the premise that he doesn't want to spend any AD.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>The first set of skill checks above occured when the agents travelled down the corridor from the sewer and were peeking around the corner.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Here are the second set of Move Silently rolls. These occur as the agents approach the command centre doors.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Gheist's Skill Checks: : </em></span></p><p><span style="color: sienna"><em><strong>Move Silently: 28</strong>=14+7:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex+2<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />EPT_bonus+2:FEAT(Stealthy)</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Raven's Skill Checks: </em></span></p><p><span style="color: sienna"><em><strong>Move Silently: 21</strong>=16+2:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Here are the guard's and the dogs checks (which include any ranks, ability mods and other misc modifiers):</em></span></p><p><span style="color: sienna"><em><strong>Guard Dog's Listen checks: 20</strong>=14+5:Ranks+1:Wis</em></span></p><p><span style="color: sienna"><em><strong>Security Guard's Listen checks: 18</strong>=17+1</em></span></p><p><span style="color: sienna"><em>I won't be spending any AD to increase the Guard and Security Officer rolls and the agents' Move Silently Rolls definitely good enough for a surprise attack.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Note that bracing and aiming are half-actions. If Gheist does both then bracing and aiming takes up his whole surprise round. The first opportunity to attack would begin on the 1st regular round of combat. Also note the house rule regarding surprised and flat-footed minions: A successful attack on a surprised and flat-footed minion is an automatic critical hit. The player does not need to use any Action Dice to activate the critical hit.))</em></span></p><p></p><p>The camera gives no indication of whether or not it is transmitting the video feed live to a display. However, their exposure to field ops makes the agents' sure that their approach down the hall is being recorded onto tape.</p><p></p><p>The security officer and the guard dog are inside the command centre and have no direct way of seeing the agents approach the command centre doors. Neither the guard or dog give </p><p>any indication that they have heard the agents footpad down the hall.</p><p></p><p>The guard is still trying to calm down his pet. "Will you get down from there... I said SIT! What are you trying to sniff up there anyway?"</p><p></p><p>Raven and Gheist are now just outside the command centre door, weapons ready, locked and loaded when...</p></blockquote><p></p>
[QUOTE="Codename: GhostFox, post: 859975, member: 4113"] [COLOR=sienna][I]((It's been a few days and I still haven't heard from Raven yet regarding his Spot and Listen threats, I'm going ahead on the premise that he doesn't want to spend any AD. The first set of skill checks above occured when the agents travelled down the corridor from the sewer and were peeking around the corner. Here are the second set of Move Silently rolls. These occur as the agents approach the command centre doors. Gheist's Skill Checks: : [b]Move Silently: 28[/b]=14+7:Ranks+3:Dex+2:DEPT_bonus+2:FEAT(Stealthy) Raven's Skill Checks: [b]Move Silently: 21[/b]=16+2:Ranks+3:Dex Here are the guard's and the dogs checks (which include any ranks, ability mods and other misc modifiers): [b]Guard Dog's Listen checks: 20[/b]=14+5:Ranks+1:Wis [b]Security Guard's Listen checks: 18[/b]=17+1 I won't be spending any AD to increase the Guard and Security Officer rolls and the agents' Move Silently Rolls definitely good enough for a surprise attack. Note that bracing and aiming are half-actions. If Gheist does both then bracing and aiming takes up his whole surprise round. The first opportunity to attack would begin on the 1st regular round of combat. Also note the house rule regarding surprised and flat-footed minions: A successful attack on a surprised and flat-footed minion is an automatic critical hit. The player does not need to use any Action Dice to activate the critical hit.))[/I][/COLOR] The camera gives no indication of whether or not it is transmitting the video feed live to a display. However, their exposure to field ops makes the agents' sure that their approach down the hall is being recorded onto tape. The security officer and the guard dog are inside the command centre and have no direct way of seeing the agents approach the command centre doors. Neither the guard or dog give any indication that they have heard the agents footpad down the hall. The guard is still trying to calm down his pet. "Will you get down from there... I said SIT! What are you trying to sniff up there anyway?" Raven and Gheist are now just outside the command centre door, weapons ready, locked and loaded when... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Spycraft/S9] A Simple Heist
Top