Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[Spycraft/S9] A Simple Heist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Codename: GhostFox" data-source="post: 887242" data-attributes="member: 4113"><p>Gheist glides from one piece of cover to another like a shadow, from a warrior of the Shang dynasty with a dagger, spear and armor made of bronze to a Shaolin Monk wearing soft, loose clothing bearing a staff, finally finding a stealthy sweet spot just behind a pillar. But the two men in black move swiftly. The smash and grab team is eager to get their hands on the package.</p><p></p><p>No time for a carefully lined up and braced shot and the trailing tango never gets close enough for the laser sight to be effective. Gheist leans around the pillar for a quick shot <em>/thwipp!/</em> The target flinches and stops in his tracks.</p><p></p><p>Raven waits for a target of opportunity but none are available. The warrior mannequins and the pillars block his line of sight to the intruders.</p><p></p><p><img src="http://www.valeraweb.com/hyperkinetic/maps/museum_round2.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p><span style="color: sienna"><em>((I'll use the same initiative counts as before.</em></span></p><p><span style="color: sienna"><em><strong><u>Round 1.</u></strong></em></span></p><p><span style="color: sienna"><em><strong>Raven:</strong> Ready (Full Action) to shoot first target of opportunity.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Gheist:</strong> Hide (Half-Action) and Move at Half-Speed (Half-action).</em></span></p><p><span style="color: sienna"><em><strong>Gheist's Hide Check 16</strong>=4+7:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex+2:Feat(Stealthy)</em></span></p><p><span style="color: sienna"><em><strong>Gheist's Move Silently Check: 21</strong>=7+7:Ranks+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex+2<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ept+2:Feat(Stealthy)</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Tango 3 Spot Check: 5</strong>=4+1.</em></span></p><p><span style="color: sienna"><em><strong>Tango 3 Listen Check: 16</strong>=15+1</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Tango 4 Spot Check: 6</strong>=5+1.</em></span></p><p><span style="color: sienna"><em><strong>Tango 4 Listen Check: 13</strong>=12+1</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Tango 3 and 4:</strong> Two standard 30' moves (Two Half-Actions) </em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong><u>Round 2.</u></strong></em></span></p><p><span style="color: sienna"><em><strong>Raven:</strong> Ready (Full Action) to shoot first target of opportunity.</em></span></p><p><span style="color: sienna"><em><strong>Gheist:</strong> Ready (Full Action) to shoot trailing tango at best range possible.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Tango 3 and 4:</strong> Two standard 30' moves (Two Half-Actions) </em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>The intruder is flat-footed but not surprised.</em></span></p><p><span style="color: sienna"><em><strong>Gheist's Attack Roll vs DEF 13: 16</strong>=12+3:BAB+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex-2:Range. <strong>Damage d12: 2</strong>.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Oh, just one other thing: Raven wasn't able to cut off the main power supply from the security centre. The main power, water supply and HVAC systems are managed through control stations in the utility building.))</em></span></p><p><span style="color: sienna"></span></p></blockquote><p></p>
[QUOTE="Codename: GhostFox, post: 887242, member: 4113"] Gheist glides from one piece of cover to another like a shadow, from a warrior of the Shang dynasty with a dagger, spear and armor made of bronze to a Shaolin Monk wearing soft, loose clothing bearing a staff, finally finding a stealthy sweet spot just behind a pillar. But the two men in black move swiftly. The smash and grab team is eager to get their hands on the package. No time for a carefully lined up and braced shot and the trailing tango never gets close enough for the laser sight to be effective. Gheist leans around the pillar for a quick shot [i]/thwipp!/[/i] The target flinches and stops in his tracks. Raven waits for a target of opportunity but none are available. The warrior mannequins and the pillars block his line of sight to the intruders. [IMG]http://www.valeraweb.com/hyperkinetic/maps/museum_round2.gif[/IMG] [COLOR=sienna][I]((I'll use the same initiative counts as before. [b][u]Round 1.[/u] Raven:[/b] Ready (Full Action) to shoot first target of opportunity. [b]Gheist:[/b] Hide (Half-Action) and Move at Half-Speed (Half-action). [b]Gheist's Hide Check 16[/b]=4+7:Ranks+3:Dex+2:Feat(Stealthy) [b]Gheist's Move Silently Check: 21[/b]=7+7:Ranks+3:Dex+2:Dept+2:Feat(Stealthy) [b]Tango 3 Spot Check: 5[/b]=4+1. [b]Tango 3 Listen Check: 16[/b]=15+1 [b]Tango 4 Spot Check: 6[/b]=5+1. [b]Tango 4 Listen Check: 13[/b]=12+1 [b]Tango 3 and 4:[/b] Two standard 30' moves (Two Half-Actions) [b][u]Round 2.[/u] Raven:[/b] Ready (Full Action) to shoot first target of opportunity. [b]Gheist:[/b] Ready (Full Action) to shoot trailing tango at best range possible. [b]Tango 3 and 4:[/b] Two standard 30' moves (Two Half-Actions) The intruder is flat-footed but not surprised. [b]Gheist's Attack Roll vs DEF 13: 16[/b]=12+3:BAB+3:Dex-2:Range. [b]Damage d12: 2[/b]. Oh, just one other thing: Raven wasn't able to cut off the main power supply from the security centre. The main power, water supply and HVAC systems are managed through control stations in the utility building.))[/I] [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[Spycraft/S9] A Simple Heist
Top