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[Spycraft/S9] A Simple Heist
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<blockquote data-quote="Codename: GhostFox" data-source="post: 891656" data-attributes="member: 4113"><p><span style="color: sienna"><em>((Just as an aside, I've been reviewing the errata for the take down rules and determined that I used the wrong DC for the Fort Save. As a result, I'm restoring the 2 <a href="http://hyperkinetic.valeraweb.com/s9_actiondice.html" target="_blank">Action Dice</a> that Raven spent to resist the Take Down. I will house rule this shortly.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em>Vardeman, the maps can be easily put together using JASC Paint Shop Pro or Adobe Photoshop. Glad you like them.))</em> </span> </p><p></p><p>Raven springs forward, takes up a position behind a pillar across from Gheist and squeezes off a shot from his pistol, forcing the Tango to duck. Gheist takes advantage of this momentary panic and gives the Tango a double dose of SOCOM goodness. The man in black is stunned, unable to return fire, and howls as the two 0.45 calibre slugs tear flesh and bone. </p><p></p><p>There are loud crashes from both the South Asian Gallery and the Ancient Civilizations of South America. The other men in black proceed with their smash and grab operation, tearing through the glass and plastic casings surrounding the museum pieces.</p><p></p><p><img src="http://www.valeraweb.com/hyperkinetic/maps/museum_round3.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p><span style="color: sienna"><em>((<strong><u>Round 3</u></strong></em></span></p><p><span style="color: sienna"><em><strong>Raven: Move 20' (Half-Action) and Standard Attack (Half Action)</strong></em></span></p><p><span style="color: sienna"><em><strong></strong></em></span></p><p><span style="color: sienna"><em><strong>Raven's Attack Roll vs DEF 15: 23</strong>= 19+3:BAB+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex-2:Range. <strong>Damage d8+2: 5</strong>=3+2. </em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Gheist: 2 standard attacks (2 Half-Actions)</strong></em></span></p><p><span style="color: sienna"><em><strong>Gheist's Attack Roll vs DEF 15: 20</strong>=16+3:BAB+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex-2:Range. <strong>Damage d12: 3</strong>.</em></span></p><p><span style="color: sienna"><em>This hit reduces the 4th Tango's VP to 0 forcing a Fort Save against Fatigue. The Tango fails the Fort save and is stunned for 1d6 rounds. He also takes some wound damage.</em></span></p><p><span style="color: sienna"><em></em></span></p><p><span style="color: sienna"><em><strong>Gheist's Attack Roll vs DEF 14: 16</strong>=12+3:BAB+3<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />ex-2:Range. <strong>Damage d12: 6</strong>.</em></span></p><p><span style="color: sienna"><em>The Tango is taking a licking but still keeps on ticking.))</em> </span></p></blockquote><p></p>
[QUOTE="Codename: GhostFox, post: 891656, member: 4113"] [COLOR=sienna][I]((Just as an aside, I've been reviewing the errata for the take down rules and determined that I used the wrong DC for the Fort Save. As a result, I'm restoring the 2 [URL=http://hyperkinetic.valeraweb.com/s9_actiondice.html]Action Dice[/URL] that Raven spent to resist the Take Down. I will house rule this shortly. Vardeman, the maps can be easily put together using JASC Paint Shop Pro or Adobe Photoshop. Glad you like them.))[/I] [/COLOR] Raven springs forward, takes up a position behind a pillar across from Gheist and squeezes off a shot from his pistol, forcing the Tango to duck. Gheist takes advantage of this momentary panic and gives the Tango a double dose of SOCOM goodness. The man in black is stunned, unable to return fire, and howls as the two 0.45 calibre slugs tear flesh and bone. There are loud crashes from both the South Asian Gallery and the Ancient Civilizations of South America. The other men in black proceed with their smash and grab operation, tearing through the glass and plastic casings surrounding the museum pieces. [IMG]http://www.valeraweb.com/hyperkinetic/maps/museum_round3.gif[/IMG] [COLOR=sienna][I](([b][u]Round 3[/u] Raven: Move 20' (Half-Action) and Standard Attack (Half Action) Raven's Attack Roll vs DEF 15: 23[/b]= 19+3:BAB+3:Dex-2:Range. [b]Damage d8+2: 5[/b]=3+2. [b]Gheist: 2 standard attacks (2 Half-Actions) Gheist's Attack Roll vs DEF 15: 20[/b]=16+3:BAB+3:Dex-2:Range. [b]Damage d12: 3[/b]. This hit reduces the 4th Tango's VP to 0 forcing a Fort Save against Fatigue. The Tango fails the Fort save and is stunned for 1d6 rounds. He also takes some wound damage. [b]Gheist's Attack Roll vs DEF 14: 16[/b]=12+3:BAB+3:Dex-2:Range. [b]Damage d12: 6[/b]. The Tango is taking a licking but still keeps on ticking.))[/I] [/COLOR] [/QUOTE]
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