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SPYCRAFT: The greatest RPG ever made! The best d20 game ever!
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<blockquote data-quote="Mal Malenkirk" data-source="post: 133535" data-attributes="member: 834"><p>I already wrote the answer to that question before. Are you being purposefully obtuse?</p><p></p><p>What's keeping them from retrying until they get a 20 is that they are just as likely to roll a 1 thus allowing the GC to activate a critical error and unleash trouble on them.</p><p></p><p>I.E.</p><p></p><p>A snoop is trying to enhance photographs taken from a digital camera on his computer. Instead of taking his time, he tries to be a showoff and starts rolling dice. On his third attempt he gets a 1, the GC activate the error by spending two action dice and as a result the agent, through bad luck and stupid mistakes, lose/corrupt all the data. The GC laughs while the agent's team mates are left to wonder how a supposed specialist in surveilance could bungle things so badly. </p><p></p><p>If you have plenty of time and face no danger, you just take a 20 and if you have any degree of competence in the skill you should succeed. There is no need to tempt the devil on a routine check, eh? Sure, you forfeit possible critical success, but so what? Reliability is a virtue.</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 133535, member: 834"] I already wrote the answer to that question before. Are you being purposefully obtuse? What's keeping them from retrying until they get a 20 is that they are just as likely to roll a 1 thus allowing the GC to activate a critical error and unleash trouble on them. I.E. A snoop is trying to enhance photographs taken from a digital camera on his computer. Instead of taking his time, he tries to be a showoff and starts rolling dice. On his third attempt he gets a 1, the GC activate the error by spending two action dice and as a result the agent, through bad luck and stupid mistakes, lose/corrupt all the data. The GC laughs while the agent's team mates are left to wonder how a supposed specialist in surveilance could bungle things so badly. If you have plenty of time and face no danger, you just take a 20 and if you have any degree of competence in the skill you should succeed. There is no need to tempt the devil on a routine check, eh? Sure, you forfeit possible critical success, but so what? Reliability is a virtue. [/QUOTE]
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SPYCRAFT: The greatest RPG ever made! The best d20 game ever!
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