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Spycraft vs. d20 Modern
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<blockquote data-quote="talien" data-source="post: 1080596" data-attributes="member: 3285"><p>It will have both larger than life movie plots and gritty realistic plots. There's a story arc that even ties them all together. </p><p></p><p>Combat Missions is a collection of villains, independent operators, and criminal organizations for use with AEG's Spycraft system. The supplement is intended for use with the Spycraft game, providing a diversity of "generic" situations that can be dropped into any Spycraft game either as a single scenario or strung together as a master plot. The supplement interlocks with Paradigm's Most Wanted book, allowing the villains in Most Wanted to be used as the central villains of those missions.</p><p></p><p>Mission types range from drug busts to hostage rescues, guerilla ambushes to bank robberies. The overall tone of the scenarios is gritty, realistic, and global in scope, inspired by real-world events and cinematic plots. While the tone of the book should appeal to players of both the basic Spycraft game and the Shadowforce Archer campaign setting, players of the Spycraft game in particular will find Combat Missions very useful in its focus on real places and familiar situations.</p><p></p><p>See my site for updates (I hope it to be out in September, but not sure):</p><p></p><p><a href="http://michael.tresca.net" target="_blank">http://michael.tresca.net</a></p></blockquote><p></p>
[QUOTE="talien, post: 1080596, member: 3285"] It will have both larger than life movie plots and gritty realistic plots. There's a story arc that even ties them all together. Combat Missions is a collection of villains, independent operators, and criminal organizations for use with AEG's Spycraft system. The supplement is intended for use with the Spycraft game, providing a diversity of "generic" situations that can be dropped into any Spycraft game either as a single scenario or strung together as a master plot. The supplement interlocks with Paradigm's Most Wanted book, allowing the villains in Most Wanted to be used as the central villains of those missions. Mission types range from drug busts to hostage rescues, guerilla ambushes to bank robberies. The overall tone of the scenarios is gritty, realistic, and global in scope, inspired by real-world events and cinematic plots. While the tone of the book should appeal to players of both the basic Spycraft game and the Shadowforce Archer campaign setting, players of the Spycraft game in particular will find Combat Missions very useful in its focus on real places and familiar situations. See my site for updates (I hope it to be out in September, but not sure): [url]http://michael.tresca.net[/url] [/QUOTE]
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