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Squeezing Into A Smaller Space [variant]
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<blockquote data-quote="CapnZapp" data-source="post: 7168607" data-attributes="member: 12731"><p>This variant attempts to desimplify the experience of doing a dungeon delve against small-sized creatures. </p><p></p><p>The intention is to give the player characters a reason to avoid large weaponry. By RAW, there is no reason to not keep using a Maul or Halberd despite squeezing through small-sized tunnels, since every attack is disadvantaged equally. By RAW there is no benefit of using a dagger, say.</p><p></p><p>Instead of every attack having disadvantage, this variant enables characters to choose to use light weapons* to avoid disadvantage - a significant help at the very lowest levels. In return, using heavy weapons become impossible. Overall, this is expected to be a net gain for the party (remember, against small critters like kobolds, more than 5 damage is overkill anyway).</p><p></p><p><span style="font-size: 9px">*) or no weapons. Monks benefit from not getting disadvantage too, since their unarmed attacks aren't weapon attacks at all. The same goes for cantrip casters.</span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7168607, member: 12731"] This variant attempts to desimplify the experience of doing a dungeon delve against small-sized creatures. The intention is to give the player characters a reason to avoid large weaponry. By RAW, there is no reason to not keep using a Maul or Halberd despite squeezing through small-sized tunnels, since every attack is disadvantaged equally. By RAW there is no benefit of using a dagger, say. Instead of every attack having disadvantage, this variant enables characters to choose to use light weapons* to avoid disadvantage - a significant help at the very lowest levels. In return, using heavy weapons become impossible. Overall, this is expected to be a net gain for the party (remember, against small critters like kobolds, more than 5 damage is overkill anyway). [SIZE=1]*) or no weapons. Monks benefit from not getting disadvantage too, since their unarmed attacks aren't weapon attacks at all. The same goes for cantrip casters.[/SIZE] [/QUOTE]
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Squeezing Into A Smaller Space [variant]
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