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SR 32 for 37500gp?
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<blockquote data-quote="Scion" data-source="post: 1922564" data-attributes="member: 5777"><p>even then, it still doesnt matter. the character is still down a certain amount of money and is useing yet another slot. There are only so many slots to go around and only so much money, I really seem no problem, especially if the new item makes sense (such as a crown of wisdom instead of an periapt or something), not that makeing sense really matters though, it is magic.</p><p></p><p>so long as the dm can work with the item, and he thinks about it beforehand, I really dont see much of an issue.</p><p></p><p>Some skills are worth more than others and so the cost should likely be adjusted, not just an overall restriction. Having an item of +100 to jump generally isnt a big deal, +100 to diplomacy can destroy the campaign. Obviously there is a big difference here.</p></blockquote><p></p>
[QUOTE="Scion, post: 1922564, member: 5777"] even then, it still doesnt matter. the character is still down a certain amount of money and is useing yet another slot. There are only so many slots to go around and only so much money, I really seem no problem, especially if the new item makes sense (such as a crown of wisdom instead of an periapt or something), not that makeing sense really matters though, it is magic. so long as the dm can work with the item, and he thinks about it beforehand, I really dont see much of an issue. Some skills are worth more than others and so the cost should likely be adjusted, not just an overall restriction. Having an item of +100 to jump generally isnt a big deal, +100 to diplomacy can destroy the campaign. Obviously there is a big difference here. [/QUOTE]
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SR 32 for 37500gp?
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