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<blockquote data-quote="Mark Chance" data-source="post: 5652749" data-attributes="member: 2795"><p><strong>Into the Barrow: Day Two</strong></p><p></p><p>[align=right]http://www.enworld.org/forum/members/mark-chance-albums-mlc-s-pix-picture1614-sum01.png[/align]Coreuth continues to keep her bow targeted at the doorway.</p><p></p><p>Lem decides it might be best to turn and face his rat attacker, trying to take it down with a flurry of kicks and punches. <span style="color: teal">"Oh rats... no really, rats! Could use some help!"</span> Lem's flurry of blows pummels the rat, seriously injuring it. The badly pounded rat snaps at Lem with its yellowed incisors, but misses.</p><p></p><p>Holphin follows behind while the dog tries to rush forth to bite at the first rat it sees. Between Lem and the two giant rats, however, there is little room to maneuver.</p><p></p><p>Seeing the congested hallway will not let the rest aid Lem, Devon shouts, <span style="color: yellow">"Back into the room! We need to let Lem withdraw into here so we can all fight effectively."</span> He then backs into the room and makes space for the rest (I will be in the square where the two dead goblins are).</p><p></p><p>Lem hears Devon shout and says, <span style="color: teal">"Say what?! They're retreating?"</span></p><p></p><p>[sblock=Combat Stuff]</p><p>Initiative Order: Goblins 21, Coreuth 19, Lem 18, Quillian 18, Giant Rats 12, Holphin 11, Devon 9, Bozzago 5.</p><p>Coreuth: injured (4 points); +1 to saves (7 rounds); <em>guidance</em> in effect.</p><p>Goblins: #3 dying (11 points)</p><p>Rats: #1 injured (4 points)</p><p>[/sblock]</p><p></p><p>[sblock=Dice Rolls]</p><p>Rat vs. Lem: <a href="http://invisiblecastle.com/roller/view/3148492/" target="_blank">1d20+3=8, 1d4-2=-1</a>.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 5652749, member: 2795"] [b]Into the Barrow: Day Two[/b] [align=right]http://www.enworld.org/forum/members/mark-chance-albums-mlc-s-pix-picture1614-sum01.png[/align]Coreuth continues to keep her bow targeted at the doorway. Lem decides it might be best to turn and face his rat attacker, trying to take it down with a flurry of kicks and punches. [color=teal]"Oh rats... no really, rats! Could use some help!"[/color] Lem's flurry of blows pummels the rat, seriously injuring it. The badly pounded rat snaps at Lem with its yellowed incisors, but misses. Holphin follows behind while the dog tries to rush forth to bite at the first rat it sees. Between Lem and the two giant rats, however, there is little room to maneuver. Seeing the congested hallway will not let the rest aid Lem, Devon shouts, [COLOR=yellow]"Back into the room! We need to let Lem withdraw into here so we can all fight effectively."[/color] He then backs into the room and makes space for the rest (I will be in the square where the two dead goblins are). Lem hears Devon shout and says, [color=teal]"Say what?! They're retreating?"[/color] [sblock=Combat Stuff] Initiative Order: Goblins 21, Coreuth 19, Lem 18, Quillian 18, Giant Rats 12, Holphin 11, Devon 9, Bozzago 5. Coreuth: injured (4 points); +1 to saves (7 rounds); [i]guidance[/i] in effect. Goblins: #3 dying (11 points) Rats: #1 injured (4 points) [/sblock] [sblock=Dice Rolls] Rat vs. Lem: [url=http://invisiblecastle.com/roller/view/3148492/]1d20+3=8, 1d4-2=-1[/url]. [/sblock] [/QUOTE]
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