0-hr
Starship Cartographer
SRD
Isn't it weird that you stabilize, or lose a hitpoint, at the end of the round, rather than a round after you took the incapacitating damage?
As written, this means that if you are hit to -9 hp by the guy with lowest initiative in the fight, then there is no chance for anyone to save you before you make your "stabilize or die" roll. But if you were hit to -9 hp by the fastest guy in the fight, then every one of your friends would get a chance to prevent your demize at the end of the round.
Just seems strange to me.
Dying: A dying character has negative hit points. She is unconscious and near death. At the end of each round (starting with the round in which the character dropped below 0 hit points), her player rolls d% to see whether she stabilizes. She
has a 10% chance to become stable. If she doesn't stabilize, she loses 1 hit point.
Isn't it weird that you stabilize, or lose a hitpoint, at the end of the round, rather than a round after you took the incapacitating damage?
As written, this means that if you are hit to -9 hp by the guy with lowest initiative in the fight, then there is no chance for anyone to save you before you make your "stabilize or die" roll. But if you were hit to -9 hp by the fastest guy in the fight, then every one of your friends would get a chance to prevent your demize at the end of the round.
Just seems strange to me.