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General Tabletop Discussion
*Pathfinder & Starfinder
Stacking Blur and Mirror Image
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<blockquote data-quote="Kahuna Burger" data-source="post: 3498632" data-attributes="member: 8439"><p>I think this adds a aspect to the spell which is not in the rules and could lead to problems...</p><p></p><p>If it was "you know you hit it but went though" as the reason the images disapear, Blur would make the images unable to be dispelled. You would hit a blurred target, but see your weapon not have any effect. There is nothing unbelievable about that, so the figment stays around. Forever, because that veiwer perception has nothing to do with whether you made your miss chance or not. </p><p></p><p>It also implies a "shared save" of all people fighting the caster, which is not the case of any illusion spells with a will (disbelief) save. (you can walk back and forth through a illusionary wall in front of the -1 will save meatshield and if he doesn't make his save on his own he'll be like "when did you learn to walk through walls?" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) By the spell, the effect is a purely physical one - If I summon a Spiritual weapon, set it attacking the mirror imaged caster and then turn my attention to healing my allies, the image the SW hits is "popped" without any need for someone to be observing the outcome. </p><p></p><p>I don't have a big investment in the issue one way or the other. My veiw is that the spell sets an AC for the images, and failing changes in the wording of the spell to allow sharing defensive spells or manuvers (as opposed to errata by FAQ) hitting that AC pops the images. Obviously other DMs are free to rule differently, but I would expect a caster who knew both spells to know how they did or didn't interact.</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 3498632, member: 8439"] I think this adds a aspect to the spell which is not in the rules and could lead to problems... If it was "you know you hit it but went though" as the reason the images disapear, Blur would make the images unable to be dispelled. You would hit a blurred target, but see your weapon not have any effect. There is nothing unbelievable about that, so the figment stays around. Forever, because that veiwer perception has nothing to do with whether you made your miss chance or not. It also implies a "shared save" of all people fighting the caster, which is not the case of any illusion spells with a will (disbelief) save. (you can walk back and forth through a illusionary wall in front of the -1 will save meatshield and if he doesn't make his save on his own he'll be like "when did you learn to walk through walls?" ;) ) By the spell, the effect is a purely physical one - If I summon a Spiritual weapon, set it attacking the mirror imaged caster and then turn my attention to healing my allies, the image the SW hits is "popped" without any need for someone to be observing the outcome. I don't have a big investment in the issue one way or the other. My veiw is that the spell sets an AC for the images, and failing changes in the wording of the spell to allow sharing defensive spells or manuvers (as opposed to errata by FAQ) hitting that AC pops the images. Obviously other DMs are free to rule differently, but I would expect a caster who knew both spells to know how they did or didn't interact. [/QUOTE]
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Stacking Blur and Mirror Image
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