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Stacking Blur and Mirror Image
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<blockquote data-quote="fenixdown" data-source="post: 3501260" data-attributes="member: 51465"><p>My view on this is that figments are only destroyed when they've outlived their usefulness. As long as an enemy isn't sure that an image is really an image, it still serves a purpose: namely, to be a distraction. Normally, if an enemy targets an image with a regular attack, once she's seen her sword/arrow/magic missile pass right through it, she knows it's not real and the image becomes useless (for purposes of keeping the spell from lasting forever). But it specifically says in the text:</p><p></p><p></p><p>To me, that's the important part. It's not important if a figment takes damage, since among other things they don't have HP. What is important is that even though they were 'hit', the caster of the fireball only knows that he hit four things that all look the same (burnt), and still isn't sure which one's real. To determine that, he'd have to target them individually and see how they react.</p><p></p><p>So when the fighter tries to attack a blurred image, there's a 20% chance that he fails to land what would have been a solid blow on the real thing, and a 20% uncertainty about whether what he attacked is real, which means the figment isn't entirely useless yet and shouldn't vanish.</p><p></p><p>Another question I've been trying to decide is this: if a blurred character picks up a blanket and puts it on his head, assume his images do the same. But then where do the extra blankets come from? To me, that seems like it'd negate the effect entirely, since either all the blankets for all the images would suddenly poof into existence (figments aren't mind-affecting, so anyone watching would be able to notice this), or else the character would be the only one with a blanket on his head.</p></blockquote><p></p>
[QUOTE="fenixdown, post: 3501260, member: 51465"] My view on this is that figments are only destroyed when they've outlived their usefulness. As long as an enemy isn't sure that an image is really an image, it still serves a purpose: namely, to be a distraction. Normally, if an enemy targets an image with a regular attack, once she's seen her sword/arrow/magic missile pass right through it, she knows it's not real and the image becomes useless (for purposes of keeping the spell from lasting forever). But it specifically says in the text: To me, that's the important part. It's not important if a figment takes damage, since among other things they don't have HP. What is important is that even though they were 'hit', the caster of the fireball only knows that he hit four things that all look the same (burnt), and still isn't sure which one's real. To determine that, he'd have to target them individually and see how they react. So when the fighter tries to attack a blurred image, there's a 20% chance that he fails to land what would have been a solid blow on the real thing, and a 20% uncertainty about whether what he attacked is real, which means the figment isn't entirely useless yet and shouldn't vanish. Another question I've been trying to decide is this: if a blurred character picks up a blanket and puts it on his head, assume his images do the same. But then where do the extra blankets come from? To me, that seems like it'd negate the effect entirely, since either all the blankets for all the images would suddenly poof into existence (figments aren't mind-affecting, so anyone watching would be able to notice this), or else the character would be the only one with a blanket on his head. [/QUOTE]
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