Stacking damage multipliers

Taren Nighteyes

First Post
Hey everyone,

I have a question on the following abilities:

How does 1) Rhino-Hide Armour 2) Critical Hits 3) Power Lunge stack when charging?

Rhino Hide X2 to all damage (while charging)
Critical Hit X2 for the weapon
Power Lunge - doubles strength damage (while charging)

Hence, would the damage be like this:

(1D8 + 4*2)X2X2???

(weapon + strength times*2 for power lunge)*2 for critical*2 for rhino hide charge

Just seems a tad overpowered.....

If someone can confirm or refute this, please do so!

Thanks!

Taren Nighteyes
 

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You have to use 3E maths.

Treat a 'x2 multiplier' as 'one more than normal.

Treat a 'x3 multiplier' as 'two more than normal'.

So your Rhino Hide and Critical Hit do x3, not (x2)x2=x4.

Power Lunge is different, and to be honest, I'm not positive how it interacts.

You could either do (1d8 + 4x2) x3, or you could do (1d8 + 4) x3 + 4.

-Hyp.
 

With critical hit multipliers, or indeed ANY multipliers in 3E, you should read:

x2 ... as "+100%"
x3 ... as "+200%"
x4 ... as "+300%"
x5 ... as "+400%"

IMO they should have been written as "+1x", "+2x", "+3x", "+4x" and so on. Then you could simply have added the listed terms together, added one (for the base damage rate), and rolled damage (etc).

So if you have a x2 and a x3 multiplier stack (say, Rhino Hide armor, a Lance, and IIRC the "Spirited Charge" feat), you would get +100% and +200% (x2 and x3), for +300% (x4). Not x6 (the two multipliers multiplied), nor x5 (the two multipliers added).

All this is covered throughout the core rules, especially the PHB and DMG ("two doubles is a triple" etc etc etc).
 

Cool....I thought that would be the case....but what about the power lunge?

Does it get tripled or would the additional damage be added after the multipliers?

Thanks for you responses!

Taren Nighteyes
 

I think you'll roll (xdy + 2*STR) * 3.

The double STR has nothing to do with the crit multiplier (or else you'd already have problems with 1.5 STR and *2 at a crit), And its another thing: one applies to your STR score, the other to the damage roll. It should stack.
 

I agree with Kae Yoss. Especially as Power Lunge affects the damage irrespective of a critical hit. IOW, it modifies the base damage code, before Critical multipliers are even looked at.

So, using your initial numbers, you would have:

1d8+4 (base)
... 5-12 damage, averaging 8.5
1d8+8 (Power Lunge)
... 5-16 damage, averaging 12.5
3d8+24 (critical, Power Lunge, wearing Rhino Hide armor)
... 27-48 damage, averaging 37.5
 


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