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*Pathfinder & Starfinder
Stacking Flaming and Shocking?
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<blockquote data-quote="shurai" data-source="post: 212676"><p>One important thing to remember with regard to all these arguments which read "d6 fire damage <em>cannot</em> damage a scabbard of material X" is that the sword isn't actually dealing damage to its scabbard like an attack.</p><p></p><p>For the situation your rulings describe, someone would be, once per round, touching the flaming weapon to the scabbard for a moment or two and then pulling it away. That would mean d6 fire damage to the scabbard once every six seconds. I can see how this wouldn't really damage a wooden scabbard very much, aside from blackening it a bit. But the fire is exposed to the scabbard <em>continuously</em> so it shouldn't work like a normal damage-an-object attempt, especially since the heat energy is added to the heat that the fire is already having to dissipate.</p><p></p><p>With this in mind, if a player in any of my games tried to pull scabbard shennanigans like that, this is how I'd RP it:</p><p></p><p><strong> DM: </strong> The flaming sword in the scabbard is on fire continuously, you realize that right?</p><p></p><p><strong> Player: </strong> Yeah, but the rules say . . . Hardness 10 . . . only d6 damage per round . . . blah blah blah.</p><p></p><p><strong> DM: </strong> Okay, after a second or two the scabbard is getting awfully warm on your outer thigh. (Meanwhile, the sword is about to take 6d6 fire damage per round, to be administered after the player ingores the warning)</p><p></p><p><strong> Player: </strong> Whatever. I ignore it, after all 6 damage can't possibly . . . blah blah blah . . . rules very clear . . . </p><p></p><p><strong> DM: </strong> Your scabbard gets very hot, it's starting to burn you actually.</p><p></p><p><strong> Player: </strong> Uh, this can't happen . . . wooden things exposed to fire continuously can't possibly burn up! Wait . . . uh, I draw the sword!</p><p></p><p><strong> DM: </strong> (I'm too nice sometimes . . . ) Okay. Make a reflex save. +5 if you have Quickdraw.</p><p></p><p><strong> Player: </strong> But I couldn't take Quickdraw because I would've had to wait a level to gain Whirlwind Attack! (rolls, fails)</p><p></p><p><strong> DM: </strong> Too bad. (roll, roll) Your scabbard bursts into flames. (roll) You take 4 damage from it this round.</p><p></p><p>You get the idea.</p><p></p><p>-Shurai</p></blockquote><p></p>
[QUOTE="shurai, post: 212676"] One important thing to remember with regard to all these arguments which read "d6 fire damage [i]cannot[/i] damage a scabbard of material X" is that the sword isn't actually dealing damage to its scabbard like an attack. For the situation your rulings describe, someone would be, once per round, touching the flaming weapon to the scabbard for a moment or two and then pulling it away. That would mean d6 fire damage to the scabbard once every six seconds. I can see how this wouldn't really damage a wooden scabbard very much, aside from blackening it a bit. But the fire is exposed to the scabbard [i]continuously[/i] so it shouldn't work like a normal damage-an-object attempt, especially since the heat energy is added to the heat that the fire is already having to dissipate. With this in mind, if a player in any of my games tried to pull scabbard shennanigans like that, this is how I'd RP it: [b] DM: [/b] The flaming sword in the scabbard is on fire continuously, you realize that right? [b] Player: [/b] Yeah, but the rules say . . . Hardness 10 . . . only d6 damage per round . . . blah blah blah. [b] DM: [/b] Okay, after a second or two the scabbard is getting awfully warm on your outer thigh. (Meanwhile, the sword is about to take 6d6 fire damage per round, to be administered after the player ingores the warning) [b] Player: [/b] Whatever. I ignore it, after all 6 damage can't possibly . . . blah blah blah . . . rules very clear . . . [b] DM: [/b] Your scabbard gets very hot, it's starting to burn you actually. [b] Player: [/b] Uh, this can't happen . . . wooden things exposed to fire continuously can't possibly burn up! Wait . . . uh, I draw the sword! [b] DM: [/b] (I'm too nice sometimes . . . ) Okay. Make a reflex save. +5 if you have Quickdraw. [b] Player: [/b] But I couldn't take Quickdraw because I would've had to wait a level to gain Whirlwind Attack! (rolls, fails) [b] DM: [/b] Too bad. (roll, roll) Your scabbard bursts into flames. (roll) You take 4 damage from it this round. You get the idea. -Shurai [/QUOTE]
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Stacking Flaming and Shocking?
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