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General Tabletop Discussion
*Pathfinder & Starfinder
Stacking of Effects from different sources
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<blockquote data-quote="Syrsuro" data-source="post: 4445228" data-attributes="member: 58162"><p>I've seen these ruled both ways.</p><p> </p><p>My feeling is (and imho the best interpreation of RAW) is that you are saving versus <em>effects, </em>not <em>powers.</em></p><p> </p><p>That is - if you have multiple attacks causing the same <em>effect</em> only one of them is actually present and needs a save. The rest do not stack and are ignored.</p><p> </p><p>However, although the Venom Ray and the Drow Poison both have the keyword poison, they are clearly different effects (just as an ongoing fire effect is different from a fireball).</p><p> </p><p>Thus I would rule as follows:</p><p> </p><p>Drow 1 hits: Target takes a -2 penalty to attacks (save ends). Target will be weakened on first failed save and unconscious after second failed save.</p><p>Drow 2 hits: Target is already suffering the effects of the first poison and thus the poison has no effect (it does not stack).</p><p>Drow Arachnomancer hits with Venom Ray: Target takes immediate damage and ongoing poison damage.</p><p>Players Turn: He takes ongoing poison damage and has a penalty to attacks. After doing whatever he is going to do, he needs to make two saves: (Only) One versus the Drow Poison and one versus the Venom Ray.</p><p> </p><p>If I wanted to be nasty as a DM, I might apply penalties to the save for every instance of poison coursing through his veins (say an extra -1) but that would clearly fall into the range of a house rule. </p><p> </p><p>Carl</p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4445228, member: 58162"] I've seen these ruled both ways. My feeling is (and imho the best interpreation of RAW) is that you are saving versus [I]effects, [/I]not [I]powers.[/I] That is - if you have multiple attacks causing the same [I]effect[/I] only one of them is actually present and needs a save. The rest do not stack and are ignored. However, although the Venom Ray and the Drow Poison both have the keyword poison, they are clearly different effects (just as an ongoing fire effect is different from a fireball). Thus I would rule as follows: Drow 1 hits: Target takes a -2 penalty to attacks (save ends). Target will be weakened on first failed save and unconscious after second failed save. Drow 2 hits: Target is already suffering the effects of the first poison and thus the poison has no effect (it does not stack). Drow Arachnomancer hits with Venom Ray: Target takes immediate damage and ongoing poison damage. Players Turn: He takes ongoing poison damage and has a penalty to attacks. After doing whatever he is going to do, he needs to make two saves: (Only) One versus the Drow Poison and one versus the Venom Ray. If I wanted to be nasty as a DM, I might apply penalties to the save for every instance of poison coursing through his veins (say an extra -1) but that would clearly fall into the range of a house rule. Carl [/QUOTE]
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Stacking of Effects from different sources
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