Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stacking of magical and mundane items (Forked Thread: Great weapon fighter...)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Goumindong" data-source="post: 4407720" data-attributes="member: 70874"><p>You can hold it. You just cant use it. Just like you can hold a weapon in your shield hand if you are wearing a light shield. You just cant use it.</p><p></p><p>I have constructed a logical argument.</p><p></p><p>I have done so in two manners.</p><p></p><p>1. Definition: The Definition of the rules flows logically. Definition is a logical construct</p><p></p><p>2. Disproof of opposition by showing false results: I.E. i have shown how your premise and inference produce a known false conclusion. Such, either the premise must be false or the inference must be false.</p><p></p><p>That is logic.</p><p></p><p></p><p>fake edit: lets expand on this and what is allows a player to do if the DM is, by your definition "reasonable. A player constructs a suit of rubber insulation with metal rods extending from it and into the ground. The player rightly claims that such a mundane suit would protect him from electricity. The DM agrees and the player puts it on over his armor...</p><p></p><p>The player has now gained electricity resistance/immunity for free.</p><p></p><p>He attaches a pump that is powered by movement that circulates water though other portions of the suit and then sluffs heats, and coats the outside with thin layers of ceramic plates(pottery essentially). Now he has fire resistance.</p><p></p><p>And its all logical, these things will help protect him, and they aren't magical, so naturally he can just keep stacking them.</p><p></p><p>He creates a valve to turn the heat sinks off. Now he has cold resistance.</p><p></p><p>He puts a hand crossbow on the shoulder of the item, and ties control of aiming into his head movements by simple mechanical construction. He sets the trigger on a wire that triggers off his shield hands action. Now he has a shoulder cannon.</p><p></p><p>He puts long electrodes on the end and a basic battery in the back to be charged by static and now anyone that stands next to him takes electricity damage every round...</p><p></p><p>But its all retarded. Because these "reasonable" things which might make sense in the real world(or might not) fall apart when you are trying to play a game</p></blockquote><p></p>
[QUOTE="Goumindong, post: 4407720, member: 70874"] You can hold it. You just cant use it. Just like you can hold a weapon in your shield hand if you are wearing a light shield. You just cant use it. I have constructed a logical argument. I have done so in two manners. 1. Definition: The Definition of the rules flows logically. Definition is a logical construct 2. Disproof of opposition by showing false results: I.E. i have shown how your premise and inference produce a known false conclusion. Such, either the premise must be false or the inference must be false. That is logic. fake edit: lets expand on this and what is allows a player to do if the DM is, by your definition "reasonable. A player constructs a suit of rubber insulation with metal rods extending from it and into the ground. The player rightly claims that such a mundane suit would protect him from electricity. The DM agrees and the player puts it on over his armor... The player has now gained electricity resistance/immunity for free. He attaches a pump that is powered by movement that circulates water though other portions of the suit and then sluffs heats, and coats the outside with thin layers of ceramic plates(pottery essentially). Now he has fire resistance. And its all logical, these things will help protect him, and they aren't magical, so naturally he can just keep stacking them. He creates a valve to turn the heat sinks off. Now he has cold resistance. He puts a hand crossbow on the shoulder of the item, and ties control of aiming into his head movements by simple mechanical construction. He sets the trigger on a wire that triggers off his shield hands action. Now he has a shoulder cannon. He puts long electrodes on the end and a basic battery in the back to be charged by static and now anyone that stands next to him takes electricity damage every round... But its all retarded. Because these "reasonable" things which might make sense in the real world(or might not) fall apart when you are trying to play a game [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stacking of magical and mundane items (Forked Thread: Great weapon fighter...)
Top