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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Staff creation irregularity?
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<blockquote data-quote="Li Shenron" data-source="post: 1162078" data-attributes="member: 1465"><p>Yes I think it is the right way to go: in the table, it says that Material and XP cost for each spell (if the spell has any) is divided by the number of charges needed to activate. So if I want to put a spell into the staff, and the spell has material comp 1gp and 1xp cost, I have to pay 300gp (50x1gp+50x1x5gp) in case I want to spend 1 charge; if I accept to spend 2 charges, it costs 150gp, 3 charges 100gp, and so on...</p><p></p><p>It should be the same for the BASE PRICE:</p><p></p><p></p><p></p><p>For the base price, it doesn't say with more than 2 charges, but since for 2 charges it is the same for both base and component price, and since component price gets further discount if you use 3+ charges, I think it is fair to assume you can get the same discount on the base price.</p><p></p><p>Getting the discount for the component price only doesn't help much. In any case, I don't think it's very useful to make the spell cost too many charges.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1162078, member: 1465"] Yes I think it is the right way to go: in the table, it says that Material and XP cost for each spell (if the spell has any) is divided by the number of charges needed to activate. So if I want to put a spell into the staff, and the spell has material comp 1gp and 1xp cost, I have to pay 300gp (50x1gp+50x1x5gp) in case I want to spend 1 charge; if I accept to spend 2 charges, it costs 150gp, 3 charges 100gp, and so on... It should be the same for the BASE PRICE: For the base price, it doesn't say with more than 2 charges, but since for 2 charges it is the same for both base and component price, and since component price gets further discount if you use 3+ charges, I think it is fair to assume you can get the same discount on the base price. Getting the discount for the component price only doesn't help much. In any case, I don't think it's very useful to make the spell cost too many charges. [/QUOTE]
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Staff creation irregularity?
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