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<blockquote data-quote="Terraism" data-source="post: 1557020" data-attributes="member: 278"><p>Something seemed odd here, so I did my math again - my way, and yours. Mine turned out the same. Using your method, I wasn't ending up with the same answer you did - I finally figured out why, and I'll bring it up in a moment.</p><p> </p><p> Though logically that makes sense, near as I can tell, you get different results by doing so. (Counting them as half their level ends up costing more than placing them as normal, and then just cutting half the cost of that spell. Not sure why that is, and it's too late for me to sit and figure out why.</p><p> </p><p>Because I didn't halve the level, I had Globe higher, but this makes just as much sense, since it's not stated which order to price spells if they are all of the same level.</p><p></p><p> Here, now, there's a problem with your math - which is why I didn't come out with the same thing, initially, as you did when working with your method. I've highlighted the lines.</p><p> </p><p> 3281.25 + 3843.7 equals 7124.95, not 6024.95.</p><p> </p><p> Actually, it's:</p><p>[CODE]Cost = 15 x 7124.95 gp = 106,874.25 gp[/CODE]</p><p> So it leaves 104,125.75 - except, not. That's the construction price. Double it to get market price - 213,748.5 gp. Since, by the SRD, the market price is actually 211,000, this method actually brings it up above market price just for the spells - not for the other abilities. :S</p><p> </p><p> Thanks for the try - it's a little messier than it looks, isn't it? That's why I've been having problems - especially since, without any rule for the order of placing spells in a staff, the price can be different. I imagine that "playing it safe" and going the most expensive route should be done, but...</p><p> </p><p> (The problem - if I'm not being clear, and I might not be - is if, say, a staff has <em>all</em> fifth-level spells. Four, say. Two are reduced cost. Caster level is 10th. Do you place the half-priced ones in the first two slots, thus getting [CODE]10 x ([(375 x 5)/2] + [(281.25 x 5)/2] + [187.5 * 5 * 2]) = 35,156 gp creation cost?[/CODE] Or do you place the half-priced ones second, getting [CODE]10 x ([375 x 5] + [281.25 x 5] + [187.5 * 5 * 2 / 2]) = 42,188 gp creation cost?[/CODE] That's a 7k difference, and only at 10th caster level. :S Something that could use a chunk of clarification, I think.)</p></blockquote><p></p>
[QUOTE="Terraism, post: 1557020, member: 278"] Something seemed odd here, so I did my math again - my way, and yours. Mine turned out the same. Using your method, I wasn't ending up with the same answer you did - I finally figured out why, and I'll bring it up in a moment. Though logically that makes sense, near as I can tell, you get different results by doing so. (Counting them as half their level ends up costing more than placing them as normal, and then just cutting half the cost of that spell. Not sure why that is, and it's too late for me to sit and figure out why. Because I didn't halve the level, I had Globe higher, but this makes just as much sense, since it's not stated which order to price spells if they are all of the same level. Here, now, there's a problem with your math - which is why I didn't come out with the same thing, initially, as you did when working with your method. I've highlighted the lines. 3281.25 + 3843.7 equals 7124.95, not 6024.95. Actually, it's: [CODE]Cost = 15 x 7124.95 gp = 106,874.25 gp[/CODE] So it leaves 104,125.75 - except, not. That's the construction price. Double it to get market price - 213,748.5 gp. Since, by the SRD, the market price is actually 211,000, this method actually brings it up above market price just for the spells - not for the other abilities. :S Thanks for the try - it's a little messier than it looks, isn't it? That's why I've been having problems - especially since, without any rule for the order of placing spells in a staff, the price can be different. I imagine that "playing it safe" and going the most expensive route should be done, but... (The problem - if I'm not being clear, and I might not be - is if, say, a staff has [i]all[/i] fifth-level spells. Four, say. Two are reduced cost. Caster level is 10th. Do you place the half-priced ones in the first two slots, thus getting [CODE]10 x ([(375 x 5)/2] + [(281.25 x 5)/2] + [187.5 * 5 * 2]) = 35,156 gp creation cost?[/CODE] Or do you place the half-priced ones second, getting [CODE]10 x ([375 x 5] + [281.25 x 5] + [187.5 * 5 * 2 / 2]) = 42,188 gp creation cost?[/CODE] That's a 7k difference, and only at 10th caster level. :S Something that could use a chunk of clarification, I think.) [/QUOTE]
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