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Staff pricing question
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<blockquote data-quote="Kerrick" data-source="post: 3629571" data-attributes="member: 4722"><p>Okay, I'm stymied. The rules for pricing staves (it's STAVES, not staffs) say:</p><p></p><p></p><p></p><p>The first part's pretty straightforward. Hell, even the second part's pretty easy to figure out - you divide the cost for the spell by the number of charges it uses. So... if this is the case, why don't any of the staves in the DMG follow this formula? Let's take the staff of earth and stone as an example, since it's only got two spells:</p><p></p><p>Passwall (1 charge): 5 (SL) x 11 (CL) x 375 = 20,625 gp</p><p></p><p>Move earth (1 charge): 4 (SL) x 11 (CL) x 281.25 = 12,375 gp</p><p></p><p>20,625 + 12,375 = 33,000 gp. The DMG price is 80,500 gp.</p><p></p><p>Or the staff of life: </p><p></p><p>Heal: 6 x 11 x 375 = 24,750 gp</p><p></p><p>Raise dead (1 charge): 5 x 11 x 281.25 = 15,468 +50,000 (for components) = 65,468</p><p></p><p>Total: 90,218 gp. DMG Price: 155,750 gp. (even if you used resurrection like it says, that only adds another 50K for a grand total of 140,218 gp).</p><p></p><p>But that's really a tangent. The real reason I'm writing this post is to ask how they priced the staff of power. My annoyance at the designers' apparent inability to follow their own rules followed, since I came up with a preliminary price of 63,720 gp without the "blow a charge to do double damage on a hit" and the retributive strike powers, and I checked a few other staves to see if I was doing it right, since it's been awhile since I messed with magic items.</p><p></p><p>The first power (blow a charge for double damage) I'd rate around a 3rd level spell, so that one's not hard to do... but what would the retributive strike ability cost?</p></blockquote><p></p>
[QUOTE="Kerrick, post: 3629571, member: 4722"] Okay, I'm stymied. The rules for pricing staves (it's STAVES, not staffs) say: The first part's pretty straightforward. Hell, even the second part's pretty easy to figure out - you divide the cost for the spell by the number of charges it uses. So... if this is the case, why don't any of the staves in the DMG follow this formula? Let's take the staff of earth and stone as an example, since it's only got two spells: Passwall (1 charge): 5 (SL) x 11 (CL) x 375 = 20,625 gp Move earth (1 charge): 4 (SL) x 11 (CL) x 281.25 = 12,375 gp 20,625 + 12,375 = 33,000 gp. The DMG price is 80,500 gp. Or the staff of life: Heal: 6 x 11 x 375 = 24,750 gp Raise dead (1 charge): 5 x 11 x 281.25 = 15,468 +50,000 (for components) = 65,468 Total: 90,218 gp. DMG Price: 155,750 gp. (even if you used resurrection like it says, that only adds another 50K for a grand total of 140,218 gp). But that's really a tangent. The real reason I'm writing this post is to ask how they priced the staff of power. My annoyance at the designers' apparent inability to follow their own rules followed, since I came up with a preliminary price of 63,720 gp without the "blow a charge to do double damage on a hit" and the retributive strike powers, and I checked a few other staves to see if I was doing it right, since it's been awhile since I messed with magic items. The first power (blow a charge for double damage) I'd rate around a 3rd level spell, so that one's not hard to do... but what would the retributive strike ability cost? [/QUOTE]
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