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Staff Wizards and Weapon Focus Staff
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<blockquote data-quote="MyISPHatesENWorld" data-source="post: 4703528" data-attributes="member: 65684"><p>You could quote the the part you have bolded and ask him to clarify it. It is not like they're going to bite your head of because he made a typo in responding to you.</p><p></p><p>The answer you received, that it works, is the answer I would have expected given how the game has evolved with the swordmage, the Melee Training feat, the Sorceror and the FAQ answers on this kind of stuff. </p><p></p><p>I would also expect that you need to be wielding the staff as a weapon (in two-hands) to gain the benefits of weapon feats. But, since you can't test it with the staff as an implement in one hand and a weapon in the other because of the known bug in the CB, we'll have to wait and see.</p><p></p><p>I like the two-handed staff mage build myself. </p><p></p><p>Human Wizard 1/12 INT20/22 CON12/13 DEX:12/14 WIS12/14</p><p></p><p>Feats:</p><p></p><p>1) Leather Armor Proficiency</p><p>2) Melee Training</p><p>4) Staff Expertise</p><p>6) Staff Fighting</p><p>8) Two-Weapon Fighting</p><p>10) Two-Weapon Defense</p><p>11) Toughness</p><p>12) Staff Focus</p><p> </p><p>You'll have one more feat for something as a human - maybe to move toughness up to 1st level (especially if you don't have access to a backgrouns) and add a nice paragon power, but you'd probably be better with an INT/DEX, INT/WIS or INT/CON race to help out with the issue of needing to meet pre-requisites with two scores that aren't your primary and your Staff Mastery keying off yet another.</p></blockquote><p></p>
[QUOTE="MyISPHatesENWorld, post: 4703528, member: 65684"] You could quote the the part you have bolded and ask him to clarify it. It is not like they're going to bite your head of because he made a typo in responding to you. The answer you received, that it works, is the answer I would have expected given how the game has evolved with the swordmage, the Melee Training feat, the Sorceror and the FAQ answers on this kind of stuff. I would also expect that you need to be wielding the staff as a weapon (in two-hands) to gain the benefits of weapon feats. But, since you can't test it with the staff as an implement in one hand and a weapon in the other because of the known bug in the CB, we'll have to wait and see. I like the two-handed staff mage build myself. Human Wizard 1/12 INT20/22 CON12/13 DEX:12/14 WIS12/14 Feats: 1) Leather Armor Proficiency 2) Melee Training 4) Staff Expertise 6) Staff Fighting 8) Two-Weapon Fighting 10) Two-Weapon Defense 11) Toughness 12) Staff Focus You'll have one more feat for something as a human - maybe to move toughness up to 1st level (especially if you don't have access to a backgrouns) and add a nice paragon power, but you'd probably be better with an INT/DEX, INT/WIS or INT/CON race to help out with the issue of needing to meet pre-requisites with two scores that aren't your primary and your Staff Mastery keying off yet another. [/QUOTE]
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