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Staggering Strike
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<blockquote data-quote="ronin" data-source="post: 3501006" data-attributes="member: 4872"><p>In my experience this feat is very strong. We actually changed it because of my last PC. The character ended up with 8d6 sneak attack die, combined with craven, and one level of swordsage (for island of blades stance). Once I reached level 10-12 or so I was doing damage somewhere in the 40 to 50 range per strike. IIRC I had 5d6 sneak attack with holy daggers combined with craven and a feat from ToB that gave me DEX to damage (my primary stat). Making a few fort saves a round in the 40 range is fairly hard for most monsters.</p><p></p><p>Now my character was suited for this campaign (though I didn't realize how well when I made the character) since we didn't fight alot of undead or creatures immune to sneak attacks. I think we changed the save to 10 + character level + number of sneak attack die which in the end put me somewhere around a 30 for the save. I think my average damage per strike ended up around 65 points or so at level 19-20 and I was 2 BAB down to a straight class fighter.</p><p></p><p>All in all it was a fun character to play. I had always wanted to have a fighter/ rogue type PC that fought with daggers. The best part though was the RP elements that came about during the campaign and the way everything developed over the course of the campaign. Gotta love this game.</p></blockquote><p></p>
[QUOTE="ronin, post: 3501006, member: 4872"] In my experience this feat is very strong. We actually changed it because of my last PC. The character ended up with 8d6 sneak attack die, combined with craven, and one level of swordsage (for island of blades stance). Once I reached level 10-12 or so I was doing damage somewhere in the 40 to 50 range per strike. IIRC I had 5d6 sneak attack with holy daggers combined with craven and a feat from ToB that gave me DEX to damage (my primary stat). Making a few fort saves a round in the 40 range is fairly hard for most monsters. Now my character was suited for this campaign (though I didn't realize how well when I made the character) since we didn't fight alot of undead or creatures immune to sneak attacks. I think we changed the save to 10 + character level + number of sneak attack die which in the end put me somewhere around a 30 for the save. I think my average damage per strike ended up around 65 points or so at level 19-20 and I was 2 BAB down to a straight class fighter. All in all it was a fun character to play. I had always wanted to have a fighter/ rogue type PC that fought with daggers. The best part though was the RP elements that came about during the campaign and the way everything developed over the course of the campaign. Gotta love this game. [/QUOTE]
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