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[Stalker RPG] The English translation is out!
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<blockquote data-quote="NiTessine" data-source="post: 5847804" data-attributes="member: 475"><p>The <em>Stalker</em> roleplaying game has finally been released in English.</p><p></p><p>Originally written in Finnish and released in 2008 by Ville Vuorela, the game is based on Arkady and Boris Strugatsky's classic science fiction novel <em>Roadside Picnic</em> and published by <a href="http://www.burgergames.com/" target="_blank">Burger Games</a>. It is the first game to feature the diceless Flow system. Helsingin Sanomat, the largest daily newspaper in Finland, hailed <em>Stalker</em> as the best Finnish RPG of all time.</p><p></p><p>Though science fiction, the game is set now, today. Thirteen years ago, the Visitation created six Zones around the world. They are areas where the laws of nature no longer apply. The very chains of causality may be broken. Gravity and temperatures fluctuate, poisonous gases float over the landscape, and strange, unearthly creatures wander the land. They are watched over by the Institute, which is responsible for researching the Zones and guarding them, keeping the curious, the foolhardy and the criminal out. It is corrupt and its guard shoot first and ask questions later.</p><p></p><p>Despite the danger, some do go into the Zones. There is treasure to be had - the artifacts of the Zones are strange and alien, but possess powers that in a less enlightened age would have been called magic. There is a bustling black market in these items, and where there is demand, there is supply - the stalkers. Some do it out of greed, some because of thrills, a few because of a mystical affinity to the Zones. Romanticized in fiction and hunted by the law, they explore the Zones and discover their secrets. They are modern-day outlaws, living on the edge. Most die young.</p><p></p><p><em>Stalker</em> presents Zone France, an urban desolation located in what used to be the city of Toulouse. Weird creatures and mutated beasts stalk the ruins, and what remains of the city is inhabited by the disenfranchised and the impoverished. Crime is rampant. The Institute patrols the border, but the border is long, the guards are few, and a determined team can easily get through into the Zone. In the end, the Zone is its own best guard.</p><p></p><p>The English translation also contains details on Zone Japan, originally released in the Burger Games designer blog.</p><p></p><p>Buy the PDF at <a href="http://rpg.drivethrustuff.com/product_info.php?manufacturers_id=4364&products_id=100243" target="_blank">DriveThruRPG</a> and join our <a href="https://www.facebook.com/StalkerRPG" target="_blank">Facebook group</a> to talk about it!</p><p></p><p>Burger Games is currently investigating print on demand options.</p><p></p><p>(Hi. I'm the translator. It feels terribly awkward posting what is essentially a press release in the general forum, but if that's the way it has to be, perhaps we can have a conversation about this? Though I was not involved in the design process, I can try to answer whatever questions you have.) <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="NiTessine, post: 5847804, member: 475"] The [I]Stalker[/I] roleplaying game has finally been released in English. Originally written in Finnish and released in 2008 by Ville Vuorela, the game is based on Arkady and Boris Strugatsky's classic science fiction novel [I]Roadside Picnic[/I] and published by [URL="http://www.burgergames.com/"]Burger Games[/URL]. It is the first game to feature the diceless Flow system. Helsingin Sanomat, the largest daily newspaper in Finland, hailed [I]Stalker[/I] as the best Finnish RPG of all time. Though science fiction, the game is set now, today. Thirteen years ago, the Visitation created six Zones around the world. They are areas where the laws of nature no longer apply. The very chains of causality may be broken. Gravity and temperatures fluctuate, poisonous gases float over the landscape, and strange, unearthly creatures wander the land. They are watched over by the Institute, which is responsible for researching the Zones and guarding them, keeping the curious, the foolhardy and the criminal out. It is corrupt and its guard shoot first and ask questions later. Despite the danger, some do go into the Zones. There is treasure to be had - the artifacts of the Zones are strange and alien, but possess powers that in a less enlightened age would have been called magic. There is a bustling black market in these items, and where there is demand, there is supply - the stalkers. Some do it out of greed, some because of thrills, a few because of a mystical affinity to the Zones. Romanticized in fiction and hunted by the law, they explore the Zones and discover their secrets. They are modern-day outlaws, living on the edge. Most die young. [I]Stalker[/I] presents Zone France, an urban desolation located in what used to be the city of Toulouse. Weird creatures and mutated beasts stalk the ruins, and what remains of the city is inhabited by the disenfranchised and the impoverished. Crime is rampant. The Institute patrols the border, but the border is long, the guards are few, and a determined team can easily get through into the Zone. In the end, the Zone is its own best guard. The English translation also contains details on Zone Japan, originally released in the Burger Games designer blog. Buy the PDF at [URL="http://rpg.drivethrustuff.com/product_info.php?manufacturers_id=4364&products_id=100243"]DriveThruRPG[/URL] and join our [URL="https://www.facebook.com/StalkerRPG"]Facebook group[/URL] to talk about it! Burger Games is currently investigating print on demand options. (Hi. I'm the translator. It feels terribly awkward posting what is essentially a press release in the general forum, but if that's the way it has to be, perhaps we can have a conversation about this? Though I was not involved in the design process, I can try to answer whatever questions you have.) :o [/QUOTE]
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